Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
I'm a Plant. (I thought they called guys like you fruits?)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BOZ" data-source="post: 84166" data-attributes="member: 1241"><p><strong>BLOODTHORN</strong></p><p></p><p>Medium-Size Plant</p><p>Hit Dice: 5d8+10 (32 hp)</p><p>Initiative: +1 (Dex)</p><p>Speed: 1 ft</p><p>AC: 17 (+1 Dex, +6 natural)</p><p>Attacks: 5 tendrils +5 melee</p><p>Damage: Tendril 0 and blood drain</p><p>Face/Reach: 5 ft by 5 ft/5 ft</p><p>Special Attacks: Attach, blood drain, system shock</p><p>Special Qualities: Plant, electricity absorption, immobilization (vulnerability)</p><p>Saves: Fort +6, Ref +2, Will +1</p><p>Abilities: Str 14, Dex 12, Con 15, Int ---, Wis 11, Cha 9</p><p></p><p>Climate/Terrain: Temperate forest</p><p>Organization: Solitary</p><p>Challenge Rating: 5</p><p>Treasure: None</p><p>Alignment: Always neutral</p><p>Advancement: 6-10 HD (Medium-Size); 11-15 HD (Large)</p><p></p><p>The bloodthorn is a large patch of thorny vines that drinks blood like a vampire. Appropriately, this plant is also called the vampire vine or vampire thorn. The body of this plant consists of a long, smooth, yellowish-brown trunk with several light green tendrils attached to it. These tendrils vary in length to the size of the plant, but all have numerous inch-long slender thorns that are hollow, from which the plant gets its nutrients.</p><p>Bloodthorns are attracted to heat and light, and will creep towards warm-blooded creatures. These vines grow amongst hornwood trees, but can be found among other vegetation on occasion. It resembles hornwood trees, but it's pointed, two-lobed leaves are smaller.</p><p></p><p>COMBAT</p><p>Bloodthorns can practically smell warm blood, and lash out at approaching prey. When its tendrils hit a victim, it is not long before this monster is sated. Bloodthorns of Large size will have longer tendrils with a 10-foot range, and will have eight tendrils. These plants are attracted to heat, but fear open flames and will recoil from torches and the like.</p><p>Attach (Ex): Any tendril attack from the bloodthorn will automatically attach to the victim. These barbed thorns immediately begin to drain blood, until either the victim or plant dies, or the victim breaks free. Victims can pull themselves free on a successful Strength check rolled versus the plant's Strength, but this causes an additional 1d2 points of damage to the victim as the thorns rip through flesh. The tendril can be severed on with a slashing weapon if 5 or more points of damage are caused in one hit.</p><p>Blood Drain (Ex): If any tendrils are attached to any victims, the plant will drain blood from them. Each round that one or more tendrils is attached to a victim, that victim loses 25% of its maximum hit points. Anything that does not have a circulatory system, or warm blood is immune to this attack.</p><p>System Shock (Ex): The blood drain attack of the bloodthorn is extremely painful. They victim must make a successful Fortitude save (DC ) every round of the blood drain or fall unconscious from the pain.</p><p>Electricity Absorption (Ex): Bloodthorns are immune to electricity, and electrical attacks and lightning only serve to make the plant stronger. Every time the bloodthorn is hit by electricity, it will grow by one additional Hit Die.</p><p>Immobilization (Ex): Bloodthorns cannot stand cold, and become immobilized by cold attacks for 1d4+1 rounds.</p><p>Plant: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and polymorphing. Not subject to critical hits.</p><p></p><p>The bloodthorn first appeared in the Monster Manual II (1983), then in the second Monstrous Compendium Annual MCA2 (1995).</p></blockquote><p></p>
[QUOTE="BOZ, post: 84166, member: 1241"] [b]BLOODTHORN[/b] Medium-Size Plant Hit Dice: 5d8+10 (32 hp) Initiative: +1 (Dex) Speed: 1 ft AC: 17 (+1 Dex, +6 natural) Attacks: 5 tendrils +5 melee Damage: Tendril 0 and blood drain Face/Reach: 5 ft by 5 ft/5 ft Special Attacks: Attach, blood drain, system shock Special Qualities: Plant, electricity absorption, immobilization (vulnerability) Saves: Fort +6, Ref +2, Will +1 Abilities: Str 14, Dex 12, Con 15, Int ---, Wis 11, Cha 9 Climate/Terrain: Temperate forest Organization: Solitary Challenge Rating: 5 Treasure: None Alignment: Always neutral Advancement: 6-10 HD (Medium-Size); 11-15 HD (Large) The bloodthorn is a large patch of thorny vines that drinks blood like a vampire. Appropriately, this plant is also called the vampire vine or vampire thorn. The body of this plant consists of a long, smooth, yellowish-brown trunk with several light green tendrils attached to it. These tendrils vary in length to the size of the plant, but all have numerous inch-long slender thorns that are hollow, from which the plant gets its nutrients. Bloodthorns are attracted to heat and light, and will creep towards warm-blooded creatures. These vines grow amongst hornwood trees, but can be found among other vegetation on occasion. It resembles hornwood trees, but it's pointed, two-lobed leaves are smaller. COMBAT Bloodthorns can practically smell warm blood, and lash out at approaching prey. When its tendrils hit a victim, it is not long before this monster is sated. Bloodthorns of Large size will have longer tendrils with a 10-foot range, and will have eight tendrils. These plants are attracted to heat, but fear open flames and will recoil from torches and the like. Attach (Ex): Any tendril attack from the bloodthorn will automatically attach to the victim. These barbed thorns immediately begin to drain blood, until either the victim or plant dies, or the victim breaks free. Victims can pull themselves free on a successful Strength check rolled versus the plant's Strength, but this causes an additional 1d2 points of damage to the victim as the thorns rip through flesh. The tendril can be severed on with a slashing weapon if 5 or more points of damage are caused in one hit. Blood Drain (Ex): If any tendrils are attached to any victims, the plant will drain blood from them. Each round that one or more tendrils is attached to a victim, that victim loses 25% of its maximum hit points. Anything that does not have a circulatory system, or warm blood is immune to this attack. System Shock (Ex): The blood drain attack of the bloodthorn is extremely painful. They victim must make a successful Fortitude save (DC ) every round of the blood drain or fall unconscious from the pain. Electricity Absorption (Ex): Bloodthorns are immune to electricity, and electrical attacks and lightning only serve to make the plant stronger. Every time the bloodthorn is hit by electricity, it will grow by one additional Hit Die. Immobilization (Ex): Bloodthorns cannot stand cold, and become immobilized by cold attacks for 1d4+1 rounds. Plant: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and polymorphing. Not subject to critical hits. The bloodthorn first appeared in the Monster Manual II (1983), then in the second Monstrous Compendium Annual MCA2 (1995). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I'm a Plant. (I thought they called guys like you fruits?)
Top