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<blockquote data-quote="kalani" data-source="post: 6856892" data-attributes="member: 88085"><p>In respect to 3; that wouldn't be allowed. While you can make cosmetic changes to items without any issues, mechanical changes are strictly prohibited. IOWs, you could either use the item as a cosmetically altered weapon, or a cosmetically altered musical instrument (but not both). In respect to a weapon - it also needs to be clearly identifiable as a weapon. Concealing a weapon in the hilt wouldn't be allowed - as that is essentially a permanently hidden weapon (which doesn't yet exist in 5e). </p><p></p><p>I could however see the item functioning as a cosmetically altered mace, esp. if the heads were made of metal and had sharpened edges (that too seems decidedly creepy). But yeah, the character would not be able to change the mechanics of the item in any way, nor combine two items in order to gain a mechanical advantage (wielding the combined item in a single hand instead of an item in each hand).</p><p><strong></strong></p><p><strong>As with all cosmetic alterations </strong>(with the exception of reflavoring one weapon as another type of real-world equivalent, such as a longsword being reflavored as a bastard sword, dao, or katana) - your DM can disallow the modification at their table. The more extreme the cosmetic alteration, the more likely that a DM will take issue with it and ask you to use it as a regular musical instrument / weapon / etc. </p><p></p><p>My leprechaun (forest gnome) character for example, is treated as a forest gnome by everyone else. He asserts he is a Leprechaun, but people tend to ignore him as if he is mentally unhinged and refer to him as a gnome all the time.... that or they humor the strange crazy gnome and call him a "leprechaun" as he asserts.</p></blockquote><p></p>
[QUOTE="kalani, post: 6856892, member: 88085"] In respect to 3; that wouldn't be allowed. While you can make cosmetic changes to items without any issues, mechanical changes are strictly prohibited. IOWs, you could either use the item as a cosmetically altered weapon, or a cosmetically altered musical instrument (but not both). In respect to a weapon - it also needs to be clearly identifiable as a weapon. Concealing a weapon in the hilt wouldn't be allowed - as that is essentially a permanently hidden weapon (which doesn't yet exist in 5e). I could however see the item functioning as a cosmetically altered mace, esp. if the heads were made of metal and had sharpened edges (that too seems decidedly creepy). But yeah, the character would not be able to change the mechanics of the item in any way, nor combine two items in order to gain a mechanical advantage (wielding the combined item in a single hand instead of an item in each hand). [B] As with all cosmetic alterations [/B](with the exception of reflavoring one weapon as another type of real-world equivalent, such as a longsword being reflavored as a bastard sword, dao, or katana) - your DM can disallow the modification at their table. The more extreme the cosmetic alteration, the more likely that a DM will take issue with it and ask you to use it as a regular musical instrument / weapon / etc. My leprechaun (forest gnome) character for example, is treated as a forest gnome by everyone else. He asserts he is a Leprechaun, but people tend to ignore him as if he is mentally unhinged and refer to him as a gnome all the time.... that or they humor the strange crazy gnome and call him a "leprechaun" as he asserts. [/QUOTE]
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