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I'm annoyed at archers.
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<blockquote data-quote="bret" data-source="post: 491396" data-attributes="member: 713"><p>OK, I'm only in one campaign of high enough level where it would matter. The other campaigns are still below 6th level.</p><p></p><p>First of all, I had already stated that I haven't seen the problem. I can believe it exists, but I haven't seen it.</p><p></p><p>Second of all, all our mounts got eatten by a dragon. Inconvenient, especially since in that campaign we don't have time to go back to town and get new mounts. When we need mounts, it means a lot of summoning and using Rary's Mneumonic Enhancer to get enough first level spells.</p><p></p><p>Lastly, in that campaign our main opponents are giants. We are the ones taking cover and avoiding ranged combat since boulder trumps arrow in every case I've seen. We work hard to get inside their archery range as much as possible.</p><p></p><p>We just don't see the opponents going down in one or two rounds of archery. Part of this is we are fighting the biggest hit point sinks in the game. Anther part of this is probably because the characters were built before the first splatbook came out and it takes a while to adapt an existing character to a PrC without rebuilding it.</p><p></p><p>Our encounter distances have started at anywhere from 20 feet to ¼ mile. We have done all sorts of things to try and get it down to as small a number as possible before combat starts. The only time we don't do this is when we split the group, and then all the slow tanks are flying in order to move faster.</p><p></p><p></p><p>My other main campaign is based on sea travel. I'm expecting all of the characters will have a significant amount of archery, with the possible exception of my wizard. In that campaign, the encounter distances are likely to be much longer than in a normal game, to the extent where I expect to be getting the Enlarge Spell feat for use with a Fireball. Too bad really, since I generally prefer Lightning Bolt over Fireball.</p></blockquote><p></p>
[QUOTE="bret, post: 491396, member: 713"] OK, I'm only in one campaign of high enough level where it would matter. The other campaigns are still below 6th level. First of all, I had already stated that I haven't seen the problem. I can believe it exists, but I haven't seen it. Second of all, all our mounts got eatten by a dragon. Inconvenient, especially since in that campaign we don't have time to go back to town and get new mounts. When we need mounts, it means a lot of summoning and using Rary's Mneumonic Enhancer to get enough first level spells. Lastly, in that campaign our main opponents are giants. We are the ones taking cover and avoiding ranged combat since boulder trumps arrow in every case I've seen. We work hard to get inside their archery range as much as possible. We just don't see the opponents going down in one or two rounds of archery. Part of this is we are fighting the biggest hit point sinks in the game. Anther part of this is probably because the characters were built before the first splatbook came out and it takes a while to adapt an existing character to a PrC without rebuilding it. Our encounter distances have started at anywhere from 20 feet to ¼ mile. We have done all sorts of things to try and get it down to as small a number as possible before combat starts. The only time we don't do this is when we split the group, and then all the slow tanks are flying in order to move faster. My other main campaign is based on sea travel. I'm expecting all of the characters will have a significant amount of archery, with the possible exception of my wizard. In that campaign, the encounter distances are likely to be much longer than in a normal game, to the extent where I expect to be getting the Enlarge Spell feat for use with a Fireball. Too bad really, since I generally prefer Lightning Bolt over Fireball. [/QUOTE]
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I'm annoyed at archers.
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