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Community
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I'm annoyed at archers.
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<blockquote data-quote="Petrosian" data-source="post: 498273" data-attributes="member: 1149"><p>Since you need an enhancement bonus equal or greater to even get anywhere with a sunder and the archer's bow is magiced up to say +3 or +4 or even +5 with GMW, sunder is really not that serious a threat except for the most potent bad guys. those are often the ones beelined by the tanks. An intelligent archer can keep threatened squares galore bwteen him and a chosen few of the bad guys if he knows what he is doing. An "intelligent" enemy will not usually rush past several tanks, taking AoOs in order to get near the archer. </p><p></p><p>For many monsters, who use their own DR as their ability to strike, sundering +3 or better items isa practical impossibility. (This assumes the Gm is liberal enough to count their DR as "vs enhahnced item sunder" apllicable. many would probably treat it by the same dint they treat "vs incorporreal" and rule it does not apply.)</p><p></p><p>In short, many dragons could not sunder a bow with a +3 enhancement if they wanted to.</p><p></p><p>While, for a GM, sundering the bow is a good game sense... the player will not have it for future battles, for an adversary on the spot it is less practical. The bad guy will not be thinking " sure, i will fall but i am taking your bow with me cuz you cannot clw the bow back together" normally. </p><p></p><p>In short, most of the times i have used sunder tactics, the fights went worse for the bad guys than they did when they went for damage instead. Since with GMW any bow can become a suitable replacement in moments, taking the tactical loses to score a GMic strategic hit seems inappropriate.. </p><p></p><p>Now, if you change the enhancement rules, dropping the requirements, allowing any weapon to sunder any other, this might be different.</p><p></p><p>besides, in truth, sundering a bow is not much harder than sundering an axe, a spear or any other wooden hafted weapon.</p></blockquote><p></p>
[QUOTE="Petrosian, post: 498273, member: 1149"] Since you need an enhancement bonus equal or greater to even get anywhere with a sunder and the archer's bow is magiced up to say +3 or +4 or even +5 with GMW, sunder is really not that serious a threat except for the most potent bad guys. those are often the ones beelined by the tanks. An intelligent archer can keep threatened squares galore bwteen him and a chosen few of the bad guys if he knows what he is doing. An "intelligent" enemy will not usually rush past several tanks, taking AoOs in order to get near the archer. For many monsters, who use their own DR as their ability to strike, sundering +3 or better items isa practical impossibility. (This assumes the Gm is liberal enough to count their DR as "vs enhahnced item sunder" apllicable. many would probably treat it by the same dint they treat "vs incorporreal" and rule it does not apply.) In short, many dragons could not sunder a bow with a +3 enhancement if they wanted to. While, for a GM, sundering the bow is a good game sense... the player will not have it for future battles, for an adversary on the spot it is less practical. The bad guy will not be thinking " sure, i will fall but i am taking your bow with me cuz you cannot clw the bow back together" normally. In short, most of the times i have used sunder tactics, the fights went worse for the bad guys than they did when they went for damage instead. Since with GMW any bow can become a suitable replacement in moments, taking the tactical loses to score a GMic strategic hit seems inappropriate.. Now, if you change the enhancement rules, dropping the requirements, allowing any weapon to sunder any other, this might be different. besides, in truth, sundering a bow is not much harder than sundering an axe, a spear or any other wooden hafted weapon. [/QUOTE]
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I'm annoyed at archers.
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