Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I'm annoyed at archers.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LokiDR" data-source="post: 499578" data-attributes="member: 6239"><p>I don't see cleave or great cleave come up much, ever. There is a durid/barbarian in my game who says on occasion "I never get to use that feat." If I throw the kind of low level mooks at the party that he can cleave, the party wont be hurt. Is it fun to slaughter peons when they can't hurt you?</p><p></p><p>The monster manual has a large number of "brutes", large monsters who hit hard, have lots of hp, and maybe a few special abilities. These act like melee fighters most times, because they are. When the PCs send out the melee fighters, the get hit by AoOs but the monster doesn't advance. Now the monster is hurt a little, so he attacks the fighter. Archer hits it, melee hits it, monster dies.</p><p></p><p>Only when the melee type is dead does the archer fear for their life. If the monsters appear right next to the archer, it starts differently, but eventually degrades to melee on monster. Darkness forces the melee in and the archer will hang back, same result. Tower shields on most monsters don't make much sense. Some of the other counters work, but get excessive if used every other combat. Melee types should dominate half the time, right? Barbarians are called meat, but there was an archer in a game I played called the elven machine gun. What would you rather be called?</p><p></p><p>My experience in 3e is that archers are easier to powergame, take less damage, dish out more damage, and then have little to no weakness that the melee type doesn't. Melee is the place for hirelings and archery is for PCs, and I like playing melee characters.</p></blockquote><p></p>
[QUOTE="LokiDR, post: 499578, member: 6239"] I don't see cleave or great cleave come up much, ever. There is a durid/barbarian in my game who says on occasion "I never get to use that feat." If I throw the kind of low level mooks at the party that he can cleave, the party wont be hurt. Is it fun to slaughter peons when they can't hurt you? The monster manual has a large number of "brutes", large monsters who hit hard, have lots of hp, and maybe a few special abilities. These act like melee fighters most times, because they are. When the PCs send out the melee fighters, the get hit by AoOs but the monster doesn't advance. Now the monster is hurt a little, so he attacks the fighter. Archer hits it, melee hits it, monster dies. Only when the melee type is dead does the archer fear for their life. If the monsters appear right next to the archer, it starts differently, but eventually degrades to melee on monster. Darkness forces the melee in and the archer will hang back, same result. Tower shields on most monsters don't make much sense. Some of the other counters work, but get excessive if used every other combat. Melee types should dominate half the time, right? Barbarians are called meat, but there was an archer in a game I played called the elven machine gun. What would you rather be called? My experience in 3e is that archers are easier to powergame, take less damage, dish out more damage, and then have little to no weakness that the melee type doesn't. Melee is the place for hirelings and archery is for PCs, and I like playing melee characters. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I'm annoyed at archers.
Top