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I'm annoyed at archers.
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<blockquote data-quote="Skaros" data-source="post: 505634" data-attributes="member: 1401"><p>So, for those of you saying archery has too few drawbacks in D&D.</p><p></p><p>What sort of drawbacks are you looking for?</p><p></p><p>If it was guys with guns versus guys with knives, I think we'd have less complaints that the guys with guns are more effective. Archery is certainly less destructive than gunfire, but I'd still rate it far above melee combat in its strategic value.</p><p></p><p>Given that, what sort of drawbacks would make sense? More definitive and balancing penalties when the archer is drawn into melee....perhaps something to make him consider actually drawing a sword when something closes into combat with them?</p><p></p><p>Of course, those are the sorts of drawbacks you'd expect spellcasters to have as well, and in both cases the ubiquitous 5' step gets around any drawbacks for the vast majority of situations.</p><p></p><p>So, nerfing GMW and rapid shot penalty changes aside, are there any good ideas for house rules that fit into the D&D rules in such a way as to effectively penalize arhcers to the extent some of you desire?</p><p></p><p>-Skaros</p></blockquote><p></p>
[QUOTE="Skaros, post: 505634, member: 1401"] So, for those of you saying archery has too few drawbacks in D&D. What sort of drawbacks are you looking for? If it was guys with guns versus guys with knives, I think we'd have less complaints that the guys with guns are more effective. Archery is certainly less destructive than gunfire, but I'd still rate it far above melee combat in its strategic value. Given that, what sort of drawbacks would make sense? More definitive and balancing penalties when the archer is drawn into melee....perhaps something to make him consider actually drawing a sword when something closes into combat with them? Of course, those are the sorts of drawbacks you'd expect spellcasters to have as well, and in both cases the ubiquitous 5' step gets around any drawbacks for the vast majority of situations. So, nerfing GMW and rapid shot penalty changes aside, are there any good ideas for house rules that fit into the D&D rules in such a way as to effectively penalize arhcers to the extent some of you desire? -Skaros [/QUOTE]
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I'm annoyed at archers.
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