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I'm annoyed at archers.
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<blockquote data-quote="Olgar Shiverstone" data-source="post: 512922" data-attributes="member: 5868"><p>OK, I follow your argument (sword vs. bow rather than sword vs. sword) -- and in that case I agree with you.</p><p></p><p>I think the quote above, though, goes to the heart of the problem. I don't see the archer/melee balance as being a problem -- by the core rules of the PHB, DMG, MM.</p><p></p><p>But I have yet to see an archery prestige class that I didn't consider broken, and the majority of 3rd party products (heck, even the WOTC splatbooks) have a lot of wonky abilities that screw up game balance.</p><p></p><p>You're dead on. In previous editions, the rules set was so (comparitively) imprecise that house rules were the source of balance problems (or solutions). Now, we've got a tighter rules set, but one that is easy to throw off kilter with what appear to be good additions (because someone published them), but that aren't necessarily any more good or bad than the house rules of the past.</p><p></p><p>Which is why, IMC, I restrict the rules set to the core books, and approve selective individual additions (feats, spells, PrCs) rather than entire sources. Keeps balance in hand that way.</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 512922, member: 5868"] OK, I follow your argument (sword vs. bow rather than sword vs. sword) -- and in that case I agree with you. I think the quote above, though, goes to the heart of the problem. I don't see the archer/melee balance as being a problem -- by the core rules of the PHB, DMG, MM. But I have yet to see an archery prestige class that I didn't consider broken, and the majority of 3rd party products (heck, even the WOTC splatbooks) have a lot of wonky abilities that screw up game balance. You're dead on. In previous editions, the rules set was so (comparitively) imprecise that house rules were the source of balance problems (or solutions). Now, we've got a tighter rules set, but one that is easy to throw off kilter with what appear to be good additions (because someone published them), but that aren't necessarily any more good or bad than the house rules of the past. Which is why, IMC, I restrict the rules set to the core books, and approve selective individual additions (feats, spells, PrCs) rather than entire sources. Keeps balance in hand that way. [/QUOTE]
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I'm annoyed at archers.
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