Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I'm annoyed at archers.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zad" data-source="post: 513826" data-attributes="member: 90"><p>It's still an asset. Nobody said it had to be an asset to the individual character. If the party as a whole does more damage because the rogue can sneak attack, then I call that a benefit.</p><p></p><p></p><p></p><p></p><p>It still adds to the damage total for the melee fighter. Furthermore, yes the archer can take full attacks from the start of combat, but will probably want to be within 30 feet which means moving. If they're not, their damage drops 3 points per arrow and they loose accuracy as well.</p><p></p><p></p><p></p><p>The entire analysis is figured out with rapid shot included. Archers generally do less damage per shot but get the extra shot. The cleave does add to the damage output of the melee fighter. Countering by saying 'well rapid shot' is redundant - RS was included already. You're trying to count it twice.</p><p></p><p></p><p></p><p>Did I say it was a monumental advantage? No. But it is a benefit.</p><p></p><p></p><p></p><p>Thats your opinion and you're entitled to it. I think as a fix you've basically said "You cannot be an archer in my game" which I don't think makes much sense. Without GMW on arrows, the archer cannot deal with targets with DR which come up a lot in later levels. Magic arrows are far too expensive to use on a regular basis.</p><p></p><p>Its your world of course, so you can do as you like. I don't think bonus stacking is a problem - it's offset to some extent by power attack. The numbers convinced me of this. The damage gap is just not as big as people make it out to be and those people screaming I don't think ever really worked out how much damage a melee fighter can do.</p></blockquote><p></p>
[QUOTE="Zad, post: 513826, member: 90"] It's still an asset. Nobody said it had to be an asset to the individual character. If the party as a whole does more damage because the rogue can sneak attack, then I call that a benefit. It still adds to the damage total for the melee fighter. Furthermore, yes the archer can take full attacks from the start of combat, but will probably want to be within 30 feet which means moving. If they're not, their damage drops 3 points per arrow and they loose accuracy as well. The entire analysis is figured out with rapid shot included. Archers generally do less damage per shot but get the extra shot. The cleave does add to the damage output of the melee fighter. Countering by saying 'well rapid shot' is redundant - RS was included already. You're trying to count it twice. Did I say it was a monumental advantage? No. But it is a benefit. Thats your opinion and you're entitled to it. I think as a fix you've basically said "You cannot be an archer in my game" which I don't think makes much sense. Without GMW on arrows, the archer cannot deal with targets with DR which come up a lot in later levels. Magic arrows are far too expensive to use on a regular basis. Its your world of course, so you can do as you like. I don't think bonus stacking is a problem - it's offset to some extent by power attack. The numbers convinced me of this. The damage gap is just not as big as people make it out to be and those people screaming I don't think ever really worked out how much damage a melee fighter can do. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I'm annoyed at archers.
Top