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<blockquote data-quote="Taureth" data-source="post: 4616119" data-attributes="member: 81700"><p>My humble opinion is that video games poisoned table top RPG, a great deal. </p><p></p><p>This is a biased opinion: I'm not into video games. But my older brother was a D&Der before everyone had a games console (and so was I, though quite young) and it seems to me there was a lot more role play in RPG back then, compared to what you often get now. </p><p></p><p>The premise of most video games is ongoing shock effect and cheap thrills: Battle after endless battle, spectacular visuals, one guy facing down legions of bad guys. And that seems to create an adrenaline rush that a lot of guys get addicted to. So they expect something at least somewhat similar in their table top RPG. </p><p></p><p>But, for those of us who like a STORY, with character evolution and development, video game style play is freaking BORING! </p><p></p><p>The only solution I've found is to simply be more picky about who I game with . And that has in fact led me to doing the bulk of my gaming online, now. You get a much larger player pool to choose from, that way. Also, a fair amount of people that game online are those who have the vocabulary and intelligence to be able to write at least somewhat well, and those tend to be more interested in their characters as people, rather than just playing pieces. </p><p></p><p>For anyone whose had similar dissatisfactions, I would also highly recommend throwing online gaming into the mix to improve the quality of your gaming. (This is to say, RPGs that are played over e-mail or boards, not MUDs and the like.)</p></blockquote><p></p>
[QUOTE="Taureth, post: 4616119, member: 81700"] My humble opinion is that video games poisoned table top RPG, a great deal. This is a biased opinion: I'm not into video games. But my older brother was a D&Der before everyone had a games console (and so was I, though quite young) and it seems to me there was a lot more role play in RPG back then, compared to what you often get now. The premise of most video games is ongoing shock effect and cheap thrills: Battle after endless battle, spectacular visuals, one guy facing down legions of bad guys. And that seems to create an adrenaline rush that a lot of guys get addicted to. So they expect something at least somewhat similar in their table top RPG. But, for those of us who like a STORY, with character evolution and development, video game style play is freaking BORING! The only solution I've found is to simply be more picky about who I game with . And that has in fact led me to doing the bulk of my gaming online, now. You get a much larger player pool to choose from, that way. Also, a fair amount of people that game online are those who have the vocabulary and intelligence to be able to write at least somewhat well, and those tend to be more interested in their characters as people, rather than just playing pieces. For anyone whose had similar dissatisfactions, I would also highly recommend throwing online gaming into the mix to improve the quality of your gaming. (This is to say, RPGs that are played over e-mail or boards, not MUDs and the like.) [/QUOTE]
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