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I'm considering dropping Pathfinder to return to D&D 2e.
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<blockquote data-quote="Super Pony" data-source="post: 5448561" data-attributes="member: 6669292"><p>I think it makes perfect sense to GM a game that allows you to tell the kinds of stories that inspire you and your players. I started roleplaying with 1st Edition and had over a decade of fun with that game. However, along the way I came accross other game systems like d6 Star Wars, Warhammer Fantasy Roleplay, Cyberpunk, Deadlands and even a little Vampire the Masquerade. Of all those games I GM'ed Warhammer Fantasy Roleplay and other people ran the other games.</p><p> </p><p>I would recommend a similar thing where you and your son are concerned. Perhaps you re-take up the mantle of 2nd edition. Then let him start GM'ing d20/3.5/Pathfinder from time to time. It will make him a better player if he has to learn what it is like to be in the hot-seat (<em>and will avoid lengthy rule desputes because you are both used to refereeing different systems</em>). It will make you a happier GM because you get to run a game you truly are passionate about (<em>which is required for success first and foremost imo</em>). It will also allow you to get a more congenial leg up on a new era of roleplaying because the little yucky bits you dislike as a GM will be fun and quirky in the hands of your son (<em>the first time he completely bamboozles you as a GM, or provides a compelling story that has you unable to wait until next week to play again will be as important as watching him graduate college/ get married</em>).</p><p> </p><p><u>The TLDR version</u>: Go full bore into 2nd edition if you love it. But consider contemporary systems for the future investment in your son's roleplaying hobby/career.</p></blockquote><p></p>
[QUOTE="Super Pony, post: 5448561, member: 6669292"] I think it makes perfect sense to GM a game that allows you to tell the kinds of stories that inspire you and your players. I started roleplaying with 1st Edition and had over a decade of fun with that game. However, along the way I came accross other game systems like d6 Star Wars, Warhammer Fantasy Roleplay, Cyberpunk, Deadlands and even a little Vampire the Masquerade. Of all those games I GM'ed Warhammer Fantasy Roleplay and other people ran the other games. I would recommend a similar thing where you and your son are concerned. Perhaps you re-take up the mantle of 2nd edition. Then let him start GM'ing d20/3.5/Pathfinder from time to time. It will make him a better player if he has to learn what it is like to be in the hot-seat ([I]and will avoid lengthy rule desputes because you are both used to refereeing different systems[/I]). It will make you a happier GM because you get to run a game you truly are passionate about ([I]which is required for success first and foremost imo[/I]). It will also allow you to get a more congenial leg up on a new era of roleplaying because the little yucky bits you dislike as a GM will be fun and quirky in the hands of your son ([I]the first time he completely bamboozles you as a GM, or provides a compelling story that has you unable to wait until next week to play again will be as important as watching him graduate college/ get married[/I]). [U]The TLDR version[/U]: Go full bore into 2nd edition if you love it. But consider contemporary systems for the future investment in your son's roleplaying hobby/career. [/QUOTE]
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I'm considering dropping Pathfinder to return to D&D 2e.
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