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<blockquote data-quote="Ry" data-source="post: 3594948" data-attributes="member: 8314"><p>What if the pizza is just heavily, heavily seasoned? Remember, not everyone gets the cramps, or cares. What I'm saying is that there are those with a constitution that is not agreeable to Pizza Ditch pizza, and those with a sturdy, Pizza-Ditch OK constitution.</p><p></p><p>There is objectivity that can come in here: D&D 3rd Edition is not a rules light game. Rules mastery is required for fast play, especially at higher levels. Adhering strictly to the rules produces a specific kind of play experiences that we can talk about in terms of strengths and weaknesses. Some of these strengths and weaknesses are verifiable - and these are areas where we often see a lot of errata, optional rules, or just advice for how to smooth the rough edges (like training players in sample combats for how Grappling works).</p><p></p><p>"I'm done with this" threads are about those weaknesses, why someone thinks they're sufficient to leave the game, and how to choose or change your game to avoid those weaknesses. </p><p></p><p>The fact that such threads exaggerate or fixate on those weaknesses doesn't mean that they're invalid - or even uninteresting - discussions for the board.</p></blockquote><p></p>
[QUOTE="Ry, post: 3594948, member: 8314"] What if the pizza is just heavily, heavily seasoned? Remember, not everyone gets the cramps, or cares. What I'm saying is that there are those with a constitution that is not agreeable to Pizza Ditch pizza, and those with a sturdy, Pizza-Ditch OK constitution. There is objectivity that can come in here: D&D 3rd Edition is not a rules light game. Rules mastery is required for fast play, especially at higher levels. Adhering strictly to the rules produces a specific kind of play experiences that we can talk about in terms of strengths and weaknesses. Some of these strengths and weaknesses are verifiable - and these are areas where we often see a lot of errata, optional rules, or just advice for how to smooth the rough edges (like training players in sample combats for how Grappling works). "I'm done with this" threads are about those weaknesses, why someone thinks they're sufficient to leave the game, and how to choose or change your game to avoid those weaknesses. The fact that such threads exaggerate or fixate on those weaknesses doesn't mean that they're invalid - or even uninteresting - discussions for the board. [/QUOTE]
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