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<blockquote data-quote="innerdude" data-source="post: 5908920" data-attributes="member: 85870"><p> <ul> <li data-xf-list-type="ul">Runequest - Mongoose/RQII/Legend, don't care, just want to try it.</li> <li data-xf-list-type="ul"> Ars Magica</li> <li data-xf-list-type="ul"> The One Ring - I bought it, but my group is just not that into Tolkien. I, on the other hand, typically read the entire Lord of the Rings trilogy once a year.</li> <li data-xf-list-type="ul">FantasyCraft - I'm pretty much going to insist, if my turn to GM comes up again later this year, that our Pathfinder campaign switch from the PFRPG rules to FC. If I'm going to deal with all of the "crunch" inherent in 3.x, I'd at least like it to be a highly coherent, focused set of crunch.</li> </ul><p></p><p>Stuff I don't actually own--</p><p></p><p>With PirateCat praising the GUMSHOE games up and down, I'd love to check out Night's Black Agents. Mission Impossible + Blade movies as an RPG? Heck yeah, sign me up! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>On a related note, stuff I'm NOT dying to try--</p><p></p><p></p><ul> <li data-xf-list-type="ul">DCC RPG - On the surface this sounded very interesting. The more I've read / heard about from the early reviews, its appeal has dropped. I might pick up a PDF copy at some point just to check it out, but highly improbable I'll play / run it.</li> <li data-xf-list-type="ul">5e - FantasyCraft has been the nail in the coffin for 5e for me. If I want "high fantasy" with a D&D feel, and want to deal with the "crunch," FC or Pathfinder take care of that (or as mentioned above, Runequest). If I want rules-lite fantasy, Savage Worlds or a FATE-based system work better.</li> </ul></blockquote><p></p>
[QUOTE="innerdude, post: 5908920, member: 85870"] [LIST] [*]Runequest - Mongoose/RQII/Legend, don't care, just want to try it. [*] Ars Magica [*] The One Ring - I bought it, but my group is just not that into Tolkien. I, on the other hand, typically read the entire Lord of the Rings trilogy once a year. [*]FantasyCraft - I'm pretty much going to insist, if my turn to GM comes up again later this year, that our Pathfinder campaign switch from the PFRPG rules to FC. If I'm going to deal with all of the "crunch" inherent in 3.x, I'd at least like it to be a highly coherent, focused set of crunch. [/LIST] Stuff I don't actually own-- With PirateCat praising the GUMSHOE games up and down, I'd love to check out Night's Black Agents. Mission Impossible + Blade movies as an RPG? Heck yeah, sign me up! :) On a related note, stuff I'm NOT dying to try-- [LIST] [*]DCC RPG - On the surface this sounded very interesting. The more I've read / heard about from the early reviews, its appeal has dropped. I might pick up a PDF copy at some point just to check it out, but highly improbable I'll play / run it. [*]5e - FantasyCraft has been the nail in the coffin for 5e for me. If I want "high fantasy" with a D&D feel, and want to deal with the "crunch," FC or Pathfinder take care of that (or as mentioned above, Runequest). If I want rules-lite fantasy, Savage Worlds or a FATE-based system work better. [/LIST] [/QUOTE]
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