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I'm gaming again! also, how to make a simpler campaign?
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<blockquote data-quote="Inconsequenti-AL" data-source="post: 1803651" data-attributes="member: 6584"><p>I think it could be good to link the various episodes together in some way? </p><p></p><p>Have a story connecting the various dungeons that the PCs can uncover as they go along. Keeps things episodic, but builds a larger backstory.</p><p></p><p>A good schtick for the dungeons could be that they're all from a particular time period. Allows for leeway for the types of locations - pretty much the ones you've suggested - but has a common theme.</p><p></p><p>As an intial hook for the players, they could be the remains of a rich and now lost civilisation. Either they could be up for randomly looting one they've heard about or they could be searching for something specific. Have someone hire them to do this?</p><p></p><p>To make for some interesting challenges, rival treasure hunters - I think a goblinoid tribe would fit. They're also looking for stuff in some of the same locations the PCs are. Makes for some interesting 3 way fights between the PCs, dungeon occupants and the goblinoids... Course they're really working for someone else, etc, etc.</p><p></p><p>Not sure about a setting. Kalamar is a fair sized continent rather than a whole world. There's quite a bit of intrigue, but it'd be quite easy just to focus on a small part of it. Homebrewing might be easier?</p></blockquote><p></p>
[QUOTE="Inconsequenti-AL, post: 1803651, member: 6584"] I think it could be good to link the various episodes together in some way? Have a story connecting the various dungeons that the PCs can uncover as they go along. Keeps things episodic, but builds a larger backstory. A good schtick for the dungeons could be that they're all from a particular time period. Allows for leeway for the types of locations - pretty much the ones you've suggested - but has a common theme. As an intial hook for the players, they could be the remains of a rich and now lost civilisation. Either they could be up for randomly looting one they've heard about or they could be searching for something specific. Have someone hire them to do this? To make for some interesting challenges, rival treasure hunters - I think a goblinoid tribe would fit. They're also looking for stuff in some of the same locations the PCs are. Makes for some interesting 3 way fights between the PCs, dungeon occupants and the goblinoids... Course they're really working for someone else, etc, etc. Not sure about a setting. Kalamar is a fair sized continent rather than a whole world. There's quite a bit of intrigue, but it'd be quite easy just to focus on a small part of it. Homebrewing might be easier? [/QUOTE]
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