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I'm going to run a 1e game
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<blockquote data-quote="Obryn" data-source="post: 4542663" data-attributes="member: 11821"><p>In what I just wrote, neither is added to the die roll. The weapon-user attacks on their initiative roll, and the spellcaster ignores the initiative roll, finishing their spell at the end of the segment indicated in the casting time.</p><p></p><p>A weapon will interrupt a spell if the wizard is hit by it on or before the segment where the spell is completed. So, spells lose ties if it matters.</p><p></p><p>so...</p><p></p><p>Bob the Fighter gets a 4 for Initiative. Wizo is casting a spell with a casting time of 3. Bob will attack after Wizo gets done.</p><p></p><p>Or, Bob rolls a 2 for Initiative. Wizo starts casting, but Bob gets a chance to attack before Wizo finishes.</p><p></p><p>Or, Bob gets a 3 for Initiative. Wizo starts casting, and will finish at the end of the third segment. Bob still gets a chance to disrupt the spell, because he is acting on the third segment.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4542663, member: 11821"] In what I just wrote, neither is added to the die roll. The weapon-user attacks on their initiative roll, and the spellcaster ignores the initiative roll, finishing their spell at the end of the segment indicated in the casting time. A weapon will interrupt a spell if the wizard is hit by it on or before the segment where the spell is completed. So, spells lose ties if it matters. so... Bob the Fighter gets a 4 for Initiative. Wizo is casting a spell with a casting time of 3. Bob will attack after Wizo gets done. Or, Bob rolls a 2 for Initiative. Wizo starts casting, but Bob gets a chance to attack before Wizo finishes. Or, Bob gets a 3 for Initiative. Wizo starts casting, and will finish at the end of the third segment. Bob still gets a chance to disrupt the spell, because he is acting on the third segment. -O [/QUOTE]
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