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I'm here 4e and left wondering....
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<blockquote data-quote="Goken100" data-source="post: 5208769" data-attributes="member: 42968"><p>I recently saw an analysis of D&D past editions, and the poster pointed out that the major alternatives to D&D 1st and 2nd edition were tailored for experienced gamers who wanted something that felt more "realistic". Thus GURPS, Rolemaster, and their ilk. Many of those folks came back to D&D with 3rd edition, because of the attempt to create that missing simulationist feel with skills and versatile multi-classing.</p><p></p><p>4E has instead created a game that concentrates on fun, balance, and modeling heroes as opposed to modeling everyone in the world with PC (and NPC) classes. Because this isn't to the taste of hardcore simulators, there is once again a market for alternatives, and Pathfinder (as the latest incarnation of d20) has filled that void.</p><p></p><p>To me 4E is a no-brainer because I want to play with non-hardcore folks like my wife, but some groups don't have that priority.</p></blockquote><p></p>
[QUOTE="Goken100, post: 5208769, member: 42968"] I recently saw an analysis of D&D past editions, and the poster pointed out that the major alternatives to D&D 1st and 2nd edition were tailored for experienced gamers who wanted something that felt more "realistic". Thus GURPS, Rolemaster, and their ilk. Many of those folks came back to D&D with 3rd edition, because of the attempt to create that missing simulationist feel with skills and versatile multi-classing. 4E has instead created a game that concentrates on fun, balance, and modeling heroes as opposed to modeling everyone in the world with PC (and NPC) classes. Because this isn't to the taste of hardcore simulators, there is once again a market for alternatives, and Pathfinder (as the latest incarnation of d20) has filled that void. To me 4E is a no-brainer because I want to play with non-hardcore folks like my wife, but some groups don't have that priority. [/QUOTE]
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