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I'm just sayin', the concentration mechanic makes it WAY easier to balance spells
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<blockquote data-quote="EroGaki" data-source="post: 6387051" data-attributes="member: 57909"><p>I'm not against a mechanic that helps balance out the classes; as I stated in a previous post, I like the concentration mechanic for the most part. I simply think it goes too far, especially since the caster classes have been nerfed in other areas; with spell slots higher than 5th level being so few, and the fact that you have to use those higher slots to scale your spells effectiveness, you have a neat little limiter that will prevent casters from dominating like the good ol' days; add into account that there are thus far no methods of obtaining any bonus spell slots, and a caster has to decided if that 14 die fireball is truly worth the investment.</p><p></p><p>And some DM's (such as mine, damn his bones) are strictly by the books when it comes to rulings; players such as myself lobbying against the established rules do so because if they stay the way they are, I'll lose most of my desire to even play magic-users, considering they can't really do anything fun anymore without their losing their few spell slots because they rolled low when a bee stings them.</p></blockquote><p></p>
[QUOTE="EroGaki, post: 6387051, member: 57909"] I'm not against a mechanic that helps balance out the classes; as I stated in a previous post, I like the concentration mechanic for the most part. I simply think it goes too far, especially since the caster classes have been nerfed in other areas; with spell slots higher than 5th level being so few, and the fact that you have to use those higher slots to scale your spells effectiveness, you have a neat little limiter that will prevent casters from dominating like the good ol' days; add into account that there are thus far no methods of obtaining any bonus spell slots, and a caster has to decided if that 14 die fireball is truly worth the investment. And some DM's (such as mine, damn his bones) are strictly by the books when it comes to rulings; players such as myself lobbying against the established rules do so because if they stay the way they are, I'll lose most of my desire to even play magic-users, considering they can't really do anything fun anymore without their losing their few spell slots because they rolled low when a bee stings them. [/QUOTE]
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I'm just sayin', the concentration mechanic makes it WAY easier to balance spells
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