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<blockquote data-quote="Ardenian" data-source="post: 3328875" data-attributes="member: 48633"><p>apparently my 1st attempt at this post was deleted...</p><p>-------------</p><p>Ashlindor Nightbringer</p><p><strong>Ashes</strong></p><p>Drow Elf Assassin</p><p>Dark vision 120’ – Immune to Sleep – Spell resistance</p><p>Assassin: 10th / Rogue: 10th </p><p>Str 16 / dex 21 / con 11 / int 18 / wis 11 / char 14</p><p></p><p><u>Equipment:</u></p><p>Dagger of Venom +3 [poison: ]</p><p>Eyes of Doom</p><p>Pearl of Power</p><p>Leather +1 (not worn)</p><p>Helm of Resurrection (5/day) + tattoo</p><p>Cloak of Protection +5</p><p>Rings of Natural Armor +4 (2 of these)</p><p>bracers of Natural Armor +4</p><p>Amulet of Natural Armor +2</p><p>-Adamantine Short Sword (2 of these)</p><p>Short Spear +3</p><p>Pale Green Ioun Stone</p><p>-Net</p><p>Deck of many things</p><p></p><p><u>Feats:</u></p><p>sunlight adaptation-improved initiative</p><p>-quick draw-2 weapon fighting-Twin sword style- Arterial strike</p><p>Quicken spell-Stealthy-Survivor</p><p>Evasion-Trap sense +3</p><p>Improved uncanny dodge-Hide in plain sight</p><p></p><p><u>Spells:</u></p><p>1st level:</p><p>Disguise self-True strike-Feather fall-Obscuring mist</p><p>2nd:</p><p>Spider climb-alter self-cats grace-fox cunning</p><p>3rd:</p><p>Deeper darkness-false life-non detection-deeper slumber</p><p>4th:</p><p>Dimension door-greater invisibility-poison-modify memory</p><p></p><p>Here is my character as he currently stands – I actually have 2 ability points I can add – which logic would dictate they get applied to DEX.. but I’m not sure.. I also have a few feats to choose. This is my 1st character using the v. 3.5.. which is why some of his feats are poor choices – I’m just not getting a handle on feats and skills as they stand in the 3.5 rules as opposed to the v. 1.0 I played for years. If anyone could lend some expertise, and their opinion on a direction I could take this character – it would be much appreciated. I was thinking about starting a Soulknife with this char. But Psionics are new to me, and I’m not sure having an Assassin/Rogue/Soulknife is a good idea. I’m maxed out as an assassin, and the rougue is fine – yet unspectacular…</p><p></p><p>Thoughts? Opinions?? </p><p></p><p>Thanks in advance</p><p>[a]</p></blockquote><p></p>
[QUOTE="Ardenian, post: 3328875, member: 48633"] apparently my 1st attempt at this post was deleted... ------------- Ashlindor Nightbringer [b]Ashes[/b] Drow Elf Assassin Dark vision 120’ – Immune to Sleep – Spell resistance Assassin: 10th / Rogue: 10th Str 16 / dex 21 / con 11 / int 18 / wis 11 / char 14 [u]Equipment:[/u] Dagger of Venom +3 [poison: ] Eyes of Doom Pearl of Power Leather +1 (not worn) Helm of Resurrection (5/day) + tattoo Cloak of Protection +5 Rings of Natural Armor +4 (2 of these) bracers of Natural Armor +4 Amulet of Natural Armor +2 -Adamantine Short Sword (2 of these) Short Spear +3 Pale Green Ioun Stone -Net Deck of many things [u]Feats:[/u] sunlight adaptation-improved initiative -quick draw-2 weapon fighting-Twin sword style- Arterial strike Quicken spell-Stealthy-Survivor Evasion-Trap sense +3 Improved uncanny dodge-Hide in plain sight [u]Spells:[/u] 1st level: Disguise self-True strike-Feather fall-Obscuring mist 2nd: Spider climb-alter self-cats grace-fox cunning 3rd: Deeper darkness-false life-non detection-deeper slumber 4th: Dimension door-greater invisibility-poison-modify memory Here is my character as he currently stands – I actually have 2 ability points I can add – which logic would dictate they get applied to DEX.. but I’m not sure.. I also have a few feats to choose. This is my 1st character using the v. 3.5.. which is why some of his feats are poor choices – I’m just not getting a handle on feats and skills as they stand in the 3.5 rules as opposed to the v. 1.0 I played for years. If anyone could lend some expertise, and their opinion on a direction I could take this character – it would be much appreciated. I was thinking about starting a Soulknife with this char. But Psionics are new to me, and I’m not sure having an Assassin/Rogue/Soulknife is a good idea. I’m maxed out as an assassin, and the rougue is fine – yet unspectacular… Thoughts? Opinions?? Thanks in advance [a] [/QUOTE]
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