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<blockquote data-quote="Lanliss" data-source="post: 7816082" data-attributes="member: 6801219"><p>Warning, small wall of replies</p><p></p><p></p><p></p><p>I intend for the game to be published, possibly only self published on a site but ideally in a way that could actually make a form of profit off my passion.</p><p></p><p></p><p></p><p></p><p>I am currently starting from a d20 system, in that the d20 will be the primary form of resolving attempts at things. I don't know exactly how much I'll be changing from there yet. I suppose I haven't done a lot of research into my target audience, beyond being on this forum and a couple of rpg reddits to read people's opinions. That said, I have some primary goals in mind on what I want to accomplish, and while I don't know about execution yet I do believe that the <em>concepts</em> will be things people may like.</p><p></p><p></p><p></p><p></p><p>It is actually intended to be published for public use, hopefully one day... </p><p></p><p>I have thought about the primary challenges I intend to bring up, that is one reason I am working on building my own system instead of sticking with D&D, because it doesn't support the depth that I would like to have in particular areas. That alone wouldn't be enough of a reason to do this, except that I have found I really want to do it.</p><p></p><p>Character creation and adding complexity and flexibility to classes is another major point of mine, as I have long been slightly unhappy with what D&D gives me in design space. </p><p></p><p></p><p></p><p>Thank you for the in depth responses everyone, I wish I could give mine in as much depth right now. I'm unfortunately short on time atm, so I will need to save better replies for when I get home. I just wanted to get some replies to you all while they were on my mind.</p></blockquote><p></p>
[QUOTE="Lanliss, post: 7816082, member: 6801219"] Warning, small wall of replies I intend for the game to be published, possibly only self published on a site but ideally in a way that could actually make a form of profit off my passion. I am currently starting from a d20 system, in that the d20 will be the primary form of resolving attempts at things. I don't know exactly how much I'll be changing from there yet. I suppose I haven't done a lot of research into my target audience, beyond being on this forum and a couple of rpg reddits to read people's opinions. That said, I have some primary goals in mind on what I want to accomplish, and while I don't know about execution yet I do believe that the [I]concepts[/I] will be things people may like. It is actually intended to be published for public use, hopefully one day... I have thought about the primary challenges I intend to bring up, that is one reason I am working on building my own system instead of sticking with D&D, because it doesn't support the depth that I would like to have in particular areas. That alone wouldn't be enough of a reason to do this, except that I have found I really want to do it. Character creation and adding complexity and flexibility to classes is another major point of mine, as I have long been slightly unhappy with what D&D gives me in design space. Thank you for the in depth responses everyone, I wish I could give mine in as much depth right now. I'm unfortunately short on time atm, so I will need to save better replies for when I get home. I just wanted to get some replies to you all while they were on my mind. [/QUOTE]
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