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I'm making my own setting. Care to skim through it?
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<blockquote data-quote="Tinner" data-source="post: 5834130" data-attributes="member: 19667"><p>I appreciate the edits you made. Now it actually reads like a legitimate setting and not a joke. Being interesting is important, and being funny can help, but you have to tailor your humor to the material you're presenting.</p><p>I really like the alien spores thing. It feels very Gamma World or Thundarr the Barbarian.</p><p>I'm not a psionics fan, so that part does nothng for me.</p><p>You've got an interesting take on the Divine/Arcane. Maybe consider renaming them though? If the magic isn't actually coming from divine sources, why would it still be called divine magic? Maybe just call it alien, or extraplanetary?</p><p>The alignments as you present them will take an established player a while to get used to, but they make sense. They kind of seem more like d20 Modern's Alleigances IMO, which is a good thing.</p><p>What I really need to know more of though, is what do the PC's actually do in this setting? I see there's some political stuff going on, and there's monsters to fight, but give me more on what games you can run in this setting.</p><p>What you've got here is a good start. Flesh it out more and I think you can make a solid sci-fantasy setting out of it.</p></blockquote><p></p>
[QUOTE="Tinner, post: 5834130, member: 19667"] I appreciate the edits you made. Now it actually reads like a legitimate setting and not a joke. Being interesting is important, and being funny can help, but you have to tailor your humor to the material you're presenting. I really like the alien spores thing. It feels very Gamma World or Thundarr the Barbarian. I'm not a psionics fan, so that part does nothng for me. You've got an interesting take on the Divine/Arcane. Maybe consider renaming them though? If the magic isn't actually coming from divine sources, why would it still be called divine magic? Maybe just call it alien, or extraplanetary? The alignments as you present them will take an established player a while to get used to, but they make sense. They kind of seem more like d20 Modern's Alleigances IMO, which is a good thing. What I really need to know more of though, is what do the PC's actually do in this setting? I see there's some political stuff going on, and there's monsters to fight, but give me more on what games you can run in this setting. What you've got here is a good start. Flesh it out more and I think you can make a solid sci-fantasy setting out of it. [/QUOTE]
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