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I'm not running away, I'm attacking in another direction...
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<blockquote data-quote="BeauNiddle" data-source="post: 1453911" data-attributes="member: 836"><p>Nothing</p><p></p><p>All he can do is double move / run after B which will merely put him adjacent next round. If he double moves then B will withdraw and thus avoid an AoO, if he runs he doesn't threaten (IIRC) and so no AoO again.</p><p></p><p>This is why either having a straight line to charge is such an important thing for stopping chases.</p><p></p><p>For general foot chases most people start doing tumble / balance / jump checks to get round random obstacles to differentiate the combatants (or bribe onlookers to get involved as my PCs have done in the past)</p></blockquote><p></p>
[QUOTE="BeauNiddle, post: 1453911, member: 836"] Nothing All he can do is double move / run after B which will merely put him adjacent next round. If he double moves then B will withdraw and thus avoid an AoO, if he runs he doesn't threaten (IIRC) and so no AoO again. This is why either having a straight line to charge is such an important thing for stopping chases. For general foot chases most people start doing tumble / balance / jump checks to get round random obstacles to differentiate the combatants (or bribe onlookers to get involved as my PCs have done in the past) [/QUOTE]
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I'm not running away, I'm attacking in another direction...
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