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General Tabletop Discussion
*Dungeons & Dragons
I'm Not Sure We Need a Warlord - Please put down that rotten egg.
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<blockquote data-quote="Hussar" data-source="post: 6802370" data-attributes="member: 22779"><p>I thought I had. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />. Most of the elements that made the 4e Warlords niche have either been passed off to other classes or don't really need to be in 5e. Tactical movement forex. In 4e, that's a major element. You couldn't move-attack-move in 4e. In 5e it's pretty easy to be highly mobile on the battlefield without any help. 4e had a bajillion status effects. Having a warlord that could mitigate or remove them was a big deal. 5e largely doesn't have that as much. No marking, creatures rarely have ongoing effects, that sort of thing. It's not as big of a deal. </p><p></p><p>In combat healing is largely not required unless someone drops. It's much more like Adnd where healing is done afterwards. And since everyone can burn HD on a short, you don't really even need a dedicated healer in the group. Paladin or Ranger can cover a lot of that. </p><p></p><p>So what's left? If you don't need tactical movement (partially because area effects are much more rare in 5e), and you don't need in combat healing, and mitigation of status effects aren't as important, what's left?</p><p></p><p>I rather hope, actually, that a 5e warlord is based on the flavour- tactical/inspiring leader, but I think mechanically, you can't bring much of a 4e warlord forward into 5e. </p><p></p><p>Look, I adore the concept and warlord is one of my favourite all time classes. I lurve me the warlord. I'm just not sure what's needed to express the concept in 5e.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6802370, member: 22779"] I thought I had. :(. Most of the elements that made the 4e Warlords niche have either been passed off to other classes or don't really need to be in 5e. Tactical movement forex. In 4e, that's a major element. You couldn't move-attack-move in 4e. In 5e it's pretty easy to be highly mobile on the battlefield without any help. 4e had a bajillion status effects. Having a warlord that could mitigate or remove them was a big deal. 5e largely doesn't have that as much. No marking, creatures rarely have ongoing effects, that sort of thing. It's not as big of a deal. In combat healing is largely not required unless someone drops. It's much more like Adnd where healing is done afterwards. And since everyone can burn HD on a short, you don't really even need a dedicated healer in the group. Paladin or Ranger can cover a lot of that. So what's left? If you don't need tactical movement (partially because area effects are much more rare in 5e), and you don't need in combat healing, and mitigation of status effects aren't as important, what's left? I rather hope, actually, that a 5e warlord is based on the flavour- tactical/inspiring leader, but I think mechanically, you can't bring much of a 4e warlord forward into 5e. Look, I adore the concept and warlord is one of my favourite all time classes. I lurve me the warlord. I'm just not sure what's needed to express the concept in 5e. [/QUOTE]
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I'm Not Sure We Need a Warlord - Please put down that rotten egg.
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