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I'm Not Sure We Need a Warlord - Please put down that rotten egg.
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<blockquote data-quote="ChrisCarlson" data-source="post: 6805269" data-attributes="member: 6801216"><p>This is the internets. Where untold numbers of innocuous, superfluous, and wrong-headed conversations abound. Trying to legitimize a demand, based on the existence of a conversation (the demander is <em>directly participating in</em>) on the internet, is certainly one of the most entertaining things I've read in a long time. Thank you for that.</p><p></p><p>And for posterity sake, are you claiming that 5e can never be complete until <em>every</em> complaint is resolved and every itch scratched? Do the devs need to get cracking on the superheroes sourcebook and then mecha supplement? Or should the giant robots be the priority? Cuz I'm sure there are individuals out there who would like to add those things to their 5e campaigns. Are they wrong for wanting those things? Of course not. More power to 'em. But do the devs need to drop everything any write to those "unique" proclivities? Of course not, as well.</p><p></p><p>It may be time for you and your small band of warlord fanatics to accept that the odds of getting your kitchen-sink all-things-warlord uber-class may be in the same niche pile as playing 5e with Volton and Wolverine. </p><p></p><p></p><p>I would argue that the idea of listening to a small contingent of random, anonymous people in the internet, who have no demonstrable sense of game design or system balance, is an even <em>worse</em> way to design new mechanics.</p></blockquote><p></p>
[QUOTE="ChrisCarlson, post: 6805269, member: 6801216"] This is the internets. Where untold numbers of innocuous, superfluous, and wrong-headed conversations abound. Trying to legitimize a demand, based on the existence of a conversation (the demander is [i]directly participating in[/i]) on the internet, is certainly one of the most entertaining things I've read in a long time. Thank you for that. And for posterity sake, are you claiming that 5e can never be complete until [i]every[/i] complaint is resolved and every itch scratched? Do the devs need to get cracking on the superheroes sourcebook and then mecha supplement? Or should the giant robots be the priority? Cuz I'm sure there are individuals out there who would like to add those things to their 5e campaigns. Are they wrong for wanting those things? Of course not. More power to 'em. But do the devs need to drop everything any write to those "unique" proclivities? Of course not, as well. It may be time for you and your small band of warlord fanatics to accept that the odds of getting your kitchen-sink all-things-warlord uber-class may be in the same niche pile as playing 5e with Volton and Wolverine. I would argue that the idea of listening to a small contingent of random, anonymous people in the internet, who have no demonstrable sense of game design or system balance, is an even [i]worse[/i] way to design new mechanics. [/QUOTE]
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I'm Not Sure We Need a Warlord - Please put down that rotten egg.
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