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<blockquote data-quote="Obergnom" data-source="post: 3659121" data-attributes="member: 7145"><p>Hmm, </p><p></p><p>grab a lot of interessting swampy monsters for "random" encounters, let them find a clue (like the rotten cadaver of a human who might have worked for the wizards)</p><p></p><p>They might use magic to find something out about this cadaver or they might not.</p><p></p><p>If they do, use the cadaver to point them closer to the wizards base, if not, wait and see what they do, try to give them other clues.</p><p></p><p>The wizards might have enslaved several of the evil humanoid tribes. They might even send in their troops to gather "raw material" for their experiments.</p><p></p><p>I think this is a good scenario to play "sandbox style" ... instead of thinking about what will happen next, decide what happens in the swamp, connect most of it in some way to the wizards or their base (There might be a black dragon in the swamp who happens to know where the base is, because his lair is next to it. The wizards first tried to control him, and then drove him away after that failed. He will start an encounter with a "You are working for them? Now die!" ...)</p><p>etc.</p></blockquote><p></p>
[QUOTE="Obergnom, post: 3659121, member: 7145"] Hmm, grab a lot of interessting swampy monsters for "random" encounters, let them find a clue (like the rotten cadaver of a human who might have worked for the wizards) They might use magic to find something out about this cadaver or they might not. If they do, use the cadaver to point them closer to the wizards base, if not, wait and see what they do, try to give them other clues. The wizards might have enslaved several of the evil humanoid tribes. They might even send in their troops to gather "raw material" for their experiments. I think this is a good scenario to play "sandbox style" ... instead of thinking about what will happen next, decide what happens in the swamp, connect most of it in some way to the wizards or their base (There might be a black dragon in the swamp who happens to know where the base is, because his lair is next to it. The wizards first tried to control him, and then drove him away after that failed. He will start an encounter with a "You are working for them? Now die!" ...) etc. [/QUOTE]
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