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I'm reading the Forgotten Realms Novels- #202 The Howling Delve by Jaleigh Johnson (Dungeons 2)
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<blockquote data-quote="Goonalan" data-source="post: 7936840" data-attributes="member: 16069"><p><strong>#056 Crypt of the Shadowking by Mark Anthony (Harpers 6) </strong></p><p><strong>Read 5/3/20 to 7/3/20</strong></p><p></p><p>[ATTACH]119281[/ATTACH]</p><p></p><p>Book 6- and this series is really starting to swing by, I'm having a great time... this one was another to be admired, nothing flashy just a nice idea, some twisty turny stuff- that's easy to spot (so very satisfying) and a genuinely well told tale. I liked it a lot.</p><p></p><p>It helped that the writing was good, not stop the world I want to get off- but simply put, well crafted and it just got on with it. It also helped that it read like an adventure, a hardback- to save Iriaebor, the City of a Thousand Spires, from the grasping Zhentarim- or so you'd think, but what's the novel called again.</p><p></p><p>The Shadowking, when he shows himself is more than worthy of the climax, as is his final resting place- a suitable locale for the grand showdown, in my mind I could see the film playing out.</p><p></p><p>So, the action's mostly in Iriaebor, which comes over (during the dark times depicted) as some rat-infested city corrupt at the heart, similar to those featured in a variety of WFRP campaigns. There's also a side-trek in here to the final resting place of a long lost bard, in the Fields of the Dead- there's some nice details that I'm going to steal from both locations for my own Realmsian wanderings (or else the wanderings of my players).</p><p></p><p>Also to admire is the adventuring party, the good guys- Caledan the world weary, cynical (I hate the Harpers) Bard/Ranger (?) the central figure for this campaign- I like that he's a little older, a bit (a lot) of a curmudgeon and a shoe-in for a (younger) Harrison Ford. Then there's Mari, the Harper with a secret (there are lots of secrets here), who of course hates/strongly dislikes Caledan for a good while- a sure sign of romance. Then there's Estah, the Halfling healer, and keeper of the folksy wisdom. But best of all are the remaining trio- Morhion the Wizard, cold (heartless?) and a serial betrayer of his friends, he's a character I have encountered many times before at my gaming table. What is it with folk that play mages, they always think (know) they're so much smarter than all of the other players. Then comes Tyveris, ex-Fighter-turned-Monk and adherent of Oghma, too cool for school this guy, certainly more so than the emoting Caledan.</p><p></p><p>And then, the real hero- the man that pulls no punches, takes more lives (in pursuit of the next bit of the adventure), who knows more secrets and dodgy folk, and in the end (Noooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!) gives his life so his friends can live- Ferret. I swear I cried, I don't want to live in a world without Ferret.</p><p></p><p>The good guys are the A Team.</p><p></p><p>Team Bad Folk has a few big hitters too, Ravendas- the sister (and killer) of Caledan's former lover, and as it turns out SPOILERS mother of Caledan's child. She's a wicked witch alright, and a suitably vamped femme fatale. Snake is Ravendas' right-hand man, almost right up until the end- the affected Rogue also commands (for a while) an ancient immortal (well, not quite) shadow-killer.</p><p></p><p>The bad guys are a touch Disney, but bolder towards the finale.</p><p></p><p>The rest is the story, which pretty much visits all the usual places, but it fair swings by- and makes you smile at times, of course there are clumsy moments- and some stuff so obvious as to provoke more than the odd sigh, but that's okay.</p><p></p><p>This is fantasy fiction, not Dostoevsky and a way to live the rest of your life, it ticks boxes- left and right, I'd recommend it to my friends, and I would definitely DM the adventure.</p><p></p><p>Read.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 7936840, member: 16069"] [B]#056 Crypt of the Shadowking by Mark Anthony (Harpers 6) Read 5/3/20 to 7/3/20[/B] [ATTACH]119281[/ATTACH] Book 6- and this series is really starting to swing by, I'm having a great time... this one was another to be admired, nothing flashy just a nice idea, some twisty turny stuff- that's easy to spot (so very satisfying) and a genuinely well told tale. I liked it a lot. It helped that the writing was good, not stop the world I want to get off- but simply put, well crafted and it just got on with it. It also helped that it read like an adventure, a hardback- to save Iriaebor, the City of a Thousand Spires, from the grasping Zhentarim- or so you'd think, but what's the novel called again. The Shadowking, when he shows himself is more than worthy of the climax, as is his final resting place- a suitable locale for the grand showdown, in my mind I could see the film playing out. So, the action's mostly in Iriaebor, which comes over (during the dark times depicted) as some rat-infested city corrupt at the heart, similar to those featured in a variety of WFRP campaigns. There's also a side-trek in here to the final resting place of a long lost bard, in the Fields of the Dead- there's some nice details that I'm going to steal from both locations for my own Realmsian wanderings (or else the wanderings of my players). Also to admire is the adventuring party, the good guys- Caledan the world weary, cynical (I hate the Harpers) Bard/Ranger (?) the central figure for this campaign- I like that he's a little older, a bit (a lot) of a curmudgeon and a shoe-in for a (younger) Harrison Ford. Then there's Mari, the Harper with a secret (there are lots of secrets here), who of course hates/strongly dislikes Caledan for a good while- a sure sign of romance. Then there's Estah, the Halfling healer, and keeper of the folksy wisdom. But best of all are the remaining trio- Morhion the Wizard, cold (heartless?) and a serial betrayer of his friends, he's a character I have encountered many times before at my gaming table. What is it with folk that play mages, they always think (know) they're so much smarter than all of the other players. Then comes Tyveris, ex-Fighter-turned-Monk and adherent of Oghma, too cool for school this guy, certainly more so than the emoting Caledan. And then, the real hero- the man that pulls no punches, takes more lives (in pursuit of the next bit of the adventure), who knows more secrets and dodgy folk, and in the end (Noooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!) gives his life so his friends can live- Ferret. I swear I cried, I don't want to live in a world without Ferret. The good guys are the A Team. Team Bad Folk has a few big hitters too, Ravendas- the sister (and killer) of Caledan's former lover, and as it turns out SPOILERS mother of Caledan's child. She's a wicked witch alright, and a suitably vamped femme fatale. Snake is Ravendas' right-hand man, almost right up until the end- the affected Rogue also commands (for a while) an ancient immortal (well, not quite) shadow-killer. The bad guys are a touch Disney, but bolder towards the finale. The rest is the story, which pretty much visits all the usual places, but it fair swings by- and makes you smile at times, of course there are clumsy moments- and some stuff so obvious as to provoke more than the odd sigh, but that's okay. This is fantasy fiction, not Dostoevsky and a way to live the rest of your life, it ticks boxes- left and right, I'd recommend it to my friends, and I would definitely DM the adventure. Read. [/QUOTE]
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