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I'm reading the Forgotten Realms Novels- #202 The Howling Delve by Jaleigh Johnson (Dungeons 2)
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<blockquote data-quote="Goonalan" data-source="post: 8179198" data-attributes="member: 16069"><p><strong>#112 Servant of the Shard by RA Salvatore (Paths Dark 3 + Sellswords 1) </strong></p><p><strong>Read 18/1/21 to 23/1/21</strong></p><p></p><p>[ATTACH=full]131743[/ATTACH]</p><p></p><p>Well, I kinda went back and forth with this one- when I first picked up it up I went racing into it, thinking I was not going to be able to put it down, and then something happened, or else... the grip just loosened. Don't get me wrong there's loads to love here, and remember I'm coming at this from the POV of a Faerun outsider (or else I was) and a DM. I want to find out stuff that I didn't know, and can then use in my game to make me sound even more omniscient, it's all about the ego. Kidding.</p><p></p><p>So, loved Calimport, and Tiggerwillies is a hoot, the master assassin's halfling confident; and I realise we've been here before in the earlier Drizzt novels, but it felt like more in this one- and better laid out. This is how this works, and this... lots for me to file away. Same again with regard the high level players- and they're all here- Entreri, Jarlaxle, Rai-guy, Kimmuriel, another Baenre prodigy, an Illithid (with moxy), later an ancient red dragon, oh... and Cadderly, and Danica, and the Bouldershoulder brothers (was that their name?) Pikel and the other one (Ivan?).</p><p></p><p>And I love cosying up with these guys, to see what they do and how they do it- the spells, the psionics etc.</p><p></p><p>Oh, and of course, then there's the Crystal Shard.</p><p></p><p>Loved it.</p><p></p><p>But at times the action seemed a little more about the endless- we're all evil and so therefore out to do each other over, all of the time- and I get that the Crystal Shard has everyone's ear, whispering its hate, and dreams of power.</p><p></p><p>But, if this is the evil team- made heroes, which it is (I figure), then these poor buggers are going to have to really go some to get through each and every day- when everyone's your enemy then, even the folk you sometimes reckon are your best friends... well, it must be tiring. I'd be knackered all of the time. It's no wonder major-villains seem so overpowered, so evolved, its very much survival of the fittest.</p><p></p><p>But (again), that just makes me think that evil is bound to fail, it lacks cohesion- ultimately is selfish, and therefore- well, as long as the good guys are committed to dying for each other then... it's a win.</p><p></p><p>Or something like that.</p><p></p><p>Also, it dragged a bit, and the final stealing of the Crystal Shard by Entreri was... easy, simple, over too quick. Not a lot of jeopardy- not compared to the trials and tribulations of everyday staying alive amongst your so-called friends.</p><p></p><p>Likewise the dragon run at the end with Cadderly was a little, I don't know- tacked on.</p><p></p><p>Again, that's not to say that I didn't think this one was great (for the reasons already given) but the story just left me thinking less of some of the villains, and more about what bits I would steal for my game, rather than how great it was.</p><p></p><p>You might as well have thrown a magic ring into a mountain filled with liquid fire.</p><p></p><p>Read.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 8179198, member: 16069"] [B]#112 Servant of the Shard by RA Salvatore (Paths Dark 3 + Sellswords 1) Read 18/1/21 to 23/1/21[/B] [ATTACH type="full" width="169px"]131743[/ATTACH] Well, I kinda went back and forth with this one- when I first picked up it up I went racing into it, thinking I was not going to be able to put it down, and then something happened, or else... the grip just loosened. Don't get me wrong there's loads to love here, and remember I'm coming at this from the POV of a Faerun outsider (or else I was) and a DM. I want to find out stuff that I didn't know, and can then use in my game to make me sound even more omniscient, it's all about the ego. Kidding. So, loved Calimport, and Tiggerwillies is a hoot, the master assassin's halfling confident; and I realise we've been here before in the earlier Drizzt novels, but it felt like more in this one- and better laid out. This is how this works, and this... lots for me to file away. Same again with regard the high level players- and they're all here- Entreri, Jarlaxle, Rai-guy, Kimmuriel, another Baenre prodigy, an Illithid (with moxy), later an ancient red dragon, oh... and Cadderly, and Danica, and the Bouldershoulder brothers (was that their name?) Pikel and the other one (Ivan?). And I love cosying up with these guys, to see what they do and how they do it- the spells, the psionics etc. Oh, and of course, then there's the Crystal Shard. Loved it. But at times the action seemed a little more about the endless- we're all evil and so therefore out to do each other over, all of the time- and I get that the Crystal Shard has everyone's ear, whispering its hate, and dreams of power. But, if this is the evil team- made heroes, which it is (I figure), then these poor buggers are going to have to really go some to get through each and every day- when everyone's your enemy then, even the folk you sometimes reckon are your best friends... well, it must be tiring. I'd be knackered all of the time. It's no wonder major-villains seem so overpowered, so evolved, its very much survival of the fittest. But (again), that just makes me think that evil is bound to fail, it lacks cohesion- ultimately is selfish, and therefore- well, as long as the good guys are committed to dying for each other then... it's a win. Or something like that. Also, it dragged a bit, and the final stealing of the Crystal Shard by Entreri was... easy, simple, over too quick. Not a lot of jeopardy- not compared to the trials and tribulations of everyday staying alive amongst your so-called friends. Likewise the dragon run at the end with Cadderly was a little, I don't know- tacked on. Again, that's not to say that I didn't think this one was great (for the reasons already given) but the story just left me thinking less of some of the villains, and more about what bits I would steal for my game, rather than how great it was. You might as well have thrown a magic ring into a mountain filled with liquid fire. Read. [/QUOTE]
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