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I'm reading the Forgotten Realms Novels- #202 The Howling Delve by Jaleigh Johnson (Dungeons 2)
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<blockquote data-quote="Alzrius" data-source="post: 8248541" data-attributes="member: 8461"><p>For me, this was the nadir of the trilogy. I distinctly recall being confused by a lot of what was going on, as a lot of the characters' decisions seemed to be driven by the needs of the plot rather than what seemed like good ideas. Of course, I can't follow up on that vague impression with any examples, so take that with a grain of salt.</p><p></p><p>I do recall Minsc and Boo, if only because everyone in the world was shouting "Go for the eyes, Boo!" by that point. I'll note that the whole "he's a miniature giant space hamster" bit was how a lot of people saw Spelljammer in a nutshell, though I've always found it kind of an odd fit since it retains an element of bemusement at the weirdness of it all, tinged with a vague sense of disbelief at the idea of that being how it really works. The people of the Realms can deal with gods throwing temper tantrums and magic going haywire on a semi-regular basis, but giant hamsters in space is where they draw the line?</p><p></p><p>The big fight scene at the end of the book is where I began sighing and shaking my head a lot, though. Abdel (spoiler alert) transforms into an even bigger, scarier monster and goes on a rampage through the bad guys. I don't have a problem with the idea of successive power-ups via transformation, but you need to properly lampshade those things. Their importance to the story requires proportional foreshadowing and explanations regarding how such things work, and I don't recall that being done here. Instead, it felt like a fairly brazen escalation with nothing supporting it except a plot requirement. Maybe the underlying elements where there and I just didn't read closely enough?</p><p></p><p>Either way, I liked the next book a lot more.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 8248541, member: 8461"] For me, this was the nadir of the trilogy. I distinctly recall being confused by a lot of what was going on, as a lot of the characters' decisions seemed to be driven by the needs of the plot rather than what seemed like good ideas. Of course, I can't follow up on that vague impression with any examples, so take that with a grain of salt. I do recall Minsc and Boo, if only because everyone in the world was shouting "Go for the eyes, Boo!" by that point. I'll note that the whole "he's a miniature giant space hamster" bit was how a lot of people saw Spelljammer in a nutshell, though I've always found it kind of an odd fit since it retains an element of bemusement at the weirdness of it all, tinged with a vague sense of disbelief at the idea of that being how it really works. The people of the Realms can deal with gods throwing temper tantrums and magic going haywire on a semi-regular basis, but giant hamsters in space is where they draw the line? The big fight scene at the end of the book is where I began sighing and shaking my head a lot, though. Abdel (spoiler alert) transforms into an even bigger, scarier monster and goes on a rampage through the bad guys. I don't have a problem with the idea of successive power-ups via transformation, but you need to properly lampshade those things. Their importance to the story requires proportional foreshadowing and explanations regarding how such things work, and I don't recall that being done here. Instead, it felt like a fairly brazen escalation with nothing supporting it except a plot requirement. Maybe the underlying elements where there and I just didn't read closely enough? Either way, I liked the next book a lot more. [/QUOTE]
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I'm reading the Forgotten Realms Novels- #202 The Howling Delve by Jaleigh Johnson (Dungeons 2)
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