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I'm reading the Forgotten Realms Novels- #202 The Howling Delve by Jaleigh Johnson (Dungeons 2)
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<blockquote data-quote="Goonalan" data-source="post: 8614061" data-attributes="member: 16069"><p><strong>#157 The Black Bouquet by Richard Lee Byers (Rogues 2) </strong></p><p><strong>Read 17/4/22 to 22/4/22</strong></p><p></p><p>[ATTACH=full]155929[/ATTACH]</p><p></p><p>Well, here's the thing- Oeble in the Border Kingdoms sounds like a place I'd like my players to go and explore, it's suitably wild and weird, a little like Starmantle from the last novel. There's a Tanarukk gang boss and what's not to like about that. A bunch of underground drinking dens in which the Red Axes (and other gangs) hang out, and the gangs themselves- humanoids and humans- gnolls, yuan-ti slavers, orc ruffians and hobgoblin toughs. Again, what's not to like about that, and the spider's web of rope walkways and bridges which span the town, the place sounds like a delight to adventure in.</p><p></p><p>Same, for the most part for the three main characters in this novel, Aeron, the rogue in the series title; Mirei, the ranger and best of all- Sefris, the nihilistic/Shar-worshipping monk. So, three fairly great characters, at least to watch them at their business, but here's the thing... it just doesn't going, at no point do I want any of them (particularly) to come out on top, and then it's a bit of a sell-out at the end. Kesk, the tanarukk bad boy escapes with his life because he knows a secret, and the merchant/wizard behind it all gets his comeuppance, but- it all seems very contrived, an afterthought rather than something that the good guys were trying to achieve. Likewise, the defeat of Sefris (and Kesk, to some extent) leave me with lingering doubts, a pair of lightning gloves to defeat the monk, and the monk to defeat the tanarukk. Hmm... if you like, maybe Aeron is the new kind of hero- clever, trusting to luck (and his friends) and hoping for the best.</p><p></p><p>There are a few daft magic items in here, it has to be said- the tongue thing is just genius or else stupid daft.</p><p></p><p>So, great place- nice characters, but the story is not great shakes and then gets confused (or else uninteresting), and there's the over-riding feeling that the author is always going to keep as many characters as he can alive so that he can bring them back, so that he has a stake in the realms.</p><p></p><p>Okay. Read.</p><p></p><p>Stay safe and well you lovely people.</p><p></p><p>Cheers goonalan.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 8614061, member: 16069"] [B]#157 The Black Bouquet by Richard Lee Byers (Rogues 2) Read 17/4/22 to 22/4/22[/B] [ATTACH type="full" width="186px"]155929[/ATTACH] Well, here's the thing- Oeble in the Border Kingdoms sounds like a place I'd like my players to go and explore, it's suitably wild and weird, a little like Starmantle from the last novel. There's a Tanarukk gang boss and what's not to like about that. A bunch of underground drinking dens in which the Red Axes (and other gangs) hang out, and the gangs themselves- humanoids and humans- gnolls, yuan-ti slavers, orc ruffians and hobgoblin toughs. Again, what's not to like about that, and the spider's web of rope walkways and bridges which span the town, the place sounds like a delight to adventure in. Same, for the most part for the three main characters in this novel, Aeron, the rogue in the series title; Mirei, the ranger and best of all- Sefris, the nihilistic/Shar-worshipping monk. So, three fairly great characters, at least to watch them at their business, but here's the thing... it just doesn't going, at no point do I want any of them (particularly) to come out on top, and then it's a bit of a sell-out at the end. Kesk, the tanarukk bad boy escapes with his life because he knows a secret, and the merchant/wizard behind it all gets his comeuppance, but- it all seems very contrived, an afterthought rather than something that the good guys were trying to achieve. Likewise, the defeat of Sefris (and Kesk, to some extent) leave me with lingering doubts, a pair of lightning gloves to defeat the monk, and the monk to defeat the tanarukk. Hmm... if you like, maybe Aeron is the new kind of hero- clever, trusting to luck (and his friends) and hoping for the best. There are a few daft magic items in here, it has to be said- the tongue thing is just genius or else stupid daft. So, great place- nice characters, but the story is not great shakes and then gets confused (or else uninteresting), and there's the over-riding feeling that the author is always going to keep as many characters as he can alive so that he can bring them back, so that he has a stake in the realms. Okay. Read. Stay safe and well you lovely people. Cheers goonalan. [/QUOTE]
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I'm reading the Forgotten Realms Novels- #202 The Howling Delve by Jaleigh Johnson (Dungeons 2)
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