Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Im running my first full game Wednesday! advise?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DarkLord Of DForce" data-source="post: 5260794" data-attributes="member: 85416"><p>I've never DM'ed, so take everything I say with a grain of salt. This is definitely a players perspective.</p><p></p><p>1. Don't be stingy with rewards - just follow the recommended parcels and guidelines for drops. Don't disallow items in the game without a very good reason. I would not allow boons, artifacts, or wondrous items except as rewards for major endeavors.</p><p></p><p>2. Don't metagame - in other words, if one of your players gets something like Repulsive armor, don't have every creature in every encounter from that point on, have a reach of 2. </p><p> Or all the undead in your games are NOT vulnerable to Radiant damage because your Paladin and Holy Avenger can deal Radiant damage.</p><p></p><p>3. When something comes up (and it will), don't change the Rules, change your story! That sounds odd, but let me give you an example - in one of our recent sessions, a thief who had stolen a valuable book from Everlund, was found dead at the entrance to a cave leading to the Tomb Of Horrors (our DM has been dying to start this with our level14 chars). So we said we'd have my religion trained Avenger use a Speak with Dead scroll. The DM argued that I couldn't because the DemiLich had eaten the thiefs soul. Not gone, destroyed. But the description of Speak with Dead clearly states you are talking to the corpse and not the soul.</p><p>So now, for the rest of our campaign, Speak with Dead will not work on anything that doesn't have a soul there. He changed the rules. What would have been better was if he simply had the corpse disintegrate or had the corpse not reveal anything useful. Later, in e-mail, he told us he did that to move things along faster, and not have the thief reveal anything. It could have been handled better though, IMHO - *not* by changing the rules.</p><p></p><p>4. Which brings us to when these events happen - try to look at it from all angles, make a fairly quick decision, and move along with the game. Breaking the flow of your session up to have a 30 minute rule discussion is not the way to go. Have all of your group agree that anything that comes up like that, can be discussed and worked out for future sessions in e-mail (or even a few minutes before the next session starts). I think others in this thread have referred to this practice, and I fully agree. A quick ruling, to keep the game going, and then discuss it later at leisure.</p><p></p><p>Have fun! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DarkLord Of DForce, post: 5260794, member: 85416"] I've never DM'ed, so take everything I say with a grain of salt. This is definitely a players perspective. 1. Don't be stingy with rewards - just follow the recommended parcels and guidelines for drops. Don't disallow items in the game without a very good reason. I would not allow boons, artifacts, or wondrous items except as rewards for major endeavors. 2. Don't metagame - in other words, if one of your players gets something like Repulsive armor, don't have every creature in every encounter from that point on, have a reach of 2. Or all the undead in your games are NOT vulnerable to Radiant damage because your Paladin and Holy Avenger can deal Radiant damage. 3. When something comes up (and it will), don't change the Rules, change your story! That sounds odd, but let me give you an example - in one of our recent sessions, a thief who had stolen a valuable book from Everlund, was found dead at the entrance to a cave leading to the Tomb Of Horrors (our DM has been dying to start this with our level14 chars). So we said we'd have my religion trained Avenger use a Speak with Dead scroll. The DM argued that I couldn't because the DemiLich had eaten the thiefs soul. Not gone, destroyed. But the description of Speak with Dead clearly states you are talking to the corpse and not the soul. So now, for the rest of our campaign, Speak with Dead will not work on anything that doesn't have a soul there. He changed the rules. What would have been better was if he simply had the corpse disintegrate or had the corpse not reveal anything useful. Later, in e-mail, he told us he did that to move things along faster, and not have the thief reveal anything. It could have been handled better though, IMHO - *not* by changing the rules. 4. Which brings us to when these events happen - try to look at it from all angles, make a fairly quick decision, and move along with the game. Breaking the flow of your session up to have a 30 minute rule discussion is not the way to go. Have all of your group agree that anything that comes up like that, can be discussed and worked out for future sessions in e-mail (or even a few minutes before the next session starts). I think others in this thread have referred to this practice, and I fully agree. A quick ruling, to keep the game going, and then discuss it later at leisure. Have fun! :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Im running my first full game Wednesday! advise?
Top