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I'm Sick Of...(D&D tropes that you can do without)
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<blockquote data-quote="SeprenMaelstrom" data-source="post: 5963920" data-attributes="member: 6696363"><p>I can draw a divide enough between the two, when you look at the context / flavour. There are different schools and sources of magic, and usually a person dedicates their life to learning how to perform in one or several paths. Magic invoked and manifested through different means, let's say.</p><p></p><p>Arcane aside, I'd look at Divine. Specifically the Cleric in this case. Helpfully, 4E renamed the divine magic Prayers to better define what kind of manifestation it is. These are magical powers, spells, properties, etc gained though channelling or invoking one's chosen god, learned through years of devotion to their teachings and their glory, etc. It seems to me more about brandishing the favour of your god than, say, manipulating the forces around you to do your bidding, like some Arcane magic does. A Wizard and a Cleric may both be able to harness fire as a weapon, but they come from different places and have different implications. </p><p></p><p>Now! My own pet peeves... I suppose 4E's treatment of dual wielding [for a class other than Ranger / Rogue] to be pretty off-putting. What seems like perhaps a great idea for both gameplay and character flavour is, at first anyway, punished to a degree. It requires some investment to neutralize the penalties [not to mention, no way to say use Dex instead of Str to determine how well you roll, for characters whose Str isn't going to be a priority].</p></blockquote><p></p>
[QUOTE="SeprenMaelstrom, post: 5963920, member: 6696363"] I can draw a divide enough between the two, when you look at the context / flavour. There are different schools and sources of magic, and usually a person dedicates their life to learning how to perform in one or several paths. Magic invoked and manifested through different means, let's say. Arcane aside, I'd look at Divine. Specifically the Cleric in this case. Helpfully, 4E renamed the divine magic Prayers to better define what kind of manifestation it is. These are magical powers, spells, properties, etc gained though channelling or invoking one's chosen god, learned through years of devotion to their teachings and their glory, etc. It seems to me more about brandishing the favour of your god than, say, manipulating the forces around you to do your bidding, like some Arcane magic does. A Wizard and a Cleric may both be able to harness fire as a weapon, but they come from different places and have different implications. Now! My own pet peeves... I suppose 4E's treatment of dual wielding [for a class other than Ranger / Rogue] to be pretty off-putting. What seems like perhaps a great idea for both gameplay and character flavour is, at first anyway, punished to a degree. It requires some investment to neutralize the penalties [not to mention, no way to say use Dex instead of Str to determine how well you roll, for characters whose Str isn't going to be a priority]. [/QUOTE]
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