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I'm sick of Kickstarters
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<blockquote data-quote="Olaf the Stout" data-source="post: 7012903" data-attributes="member: 13703"><p>I've backed 96 Kickstarters so far (plus another half dozen Indiegogo campaigns). I've been fortunate so far in that none of my projects have completely failed. There are a few that were/are horribly late (the Paranoia Kickstarter being the biggest one for me at the moment), but they even those look like they'll still deliver in the end.</p><p></p><p>So I'm not sure if I'm lucky, or if I'm good at picking reliable creators or sensing when a Kickstarter looks too good to be true. It's probably a little bit of all 3.</p><p></p><p>Personally I'm a fan simply because it has allowed me to get items that wouldn't have otherwise been produced. The biggest one in that category is Tact-Tiles. It was a product that went OOP many years ago. Without the critical mass of Kickstarter funds, I'm not sure any more would have been made again as the goal was $90k to get them funded (and it raised $128k).</p><p></p><p>$90k is a lot of money for a single person to risk on a project that there simply may not be a market for. Kickstarter lets creators test the waters, without the risk of spending a massive amount of money in advance.</p><p></p><p>Is it the way all new products should be made? No.</p><p></p><p>Does it put more risk on consumers compared to traditional publishing methods? Yes. However, I am aware of those risks up front and can make my decisions accordingly (by either not backing, or taking advantage of the lower prices offered via Kickstarter compared to retail).</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 7012903, member: 13703"] I've backed 96 Kickstarters so far (plus another half dozen Indiegogo campaigns). I've been fortunate so far in that none of my projects have completely failed. There are a few that were/are horribly late (the Paranoia Kickstarter being the biggest one for me at the moment), but they even those look like they'll still deliver in the end. So I'm not sure if I'm lucky, or if I'm good at picking reliable creators or sensing when a Kickstarter looks too good to be true. It's probably a little bit of all 3. Personally I'm a fan simply because it has allowed me to get items that wouldn't have otherwise been produced. The biggest one in that category is Tact-Tiles. It was a product that went OOP many years ago. Without the critical mass of Kickstarter funds, I'm not sure any more would have been made again as the goal was $90k to get them funded (and it raised $128k). $90k is a lot of money for a single person to risk on a project that there simply may not be a market for. Kickstarter lets creators test the waters, without the risk of spending a massive amount of money in advance. Is it the way all new products should be made? No. Does it put more risk on consumers compared to traditional publishing methods? Yes. However, I am aware of those risks up front and can make my decisions accordingly (by either not backing, or taking advantage of the lower prices offered via Kickstarter compared to retail). [/QUOTE]
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