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I'm sick of Neutral Good! - or, how to play alignment well?
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<blockquote data-quote="Thanee" data-source="post: 1426630" data-attributes="member: 478"><p>Only by 1st edition traditionalists (just to be sure, this is just a general statement and doesn't mean you directly <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />).</p><p> </p><p> Rogue <> Thief</p><p> </p><p> There are numerous ways to use the Rogue class.</p><p> The abovementioned character was an army scout, for example.</p><p> </p><p> ---</p><p> </p><p> About the alignment issues... I would try to stop thinking in the limited terms of alignment restrictions. The character's alignment reflects her nature, but does not dictate her deeds. You have some great ideas about your characters behaviour obviously, which - as you already mentioned - fit very well into the alignment pattern you are aiming for. Just concentrate on these, as others have said already, and don't worry too much about this whole matter.</p><p> </p><p> Sometimes, if your character is radically different than yourself in some way, it's probably good to not choose the most obvious (in your way of thinking) alternative, but reconsider how your character might react, maybe based on past situations (background or ingame), before making the decision.</p><p> </p><p> Bye</p><p> Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1426630, member: 478"] Only by 1st edition traditionalists (just to be sure, this is just a general statement and doesn't mean you directly :)). Rogue <> Thief There are numerous ways to use the Rogue class. The abovementioned character was an army scout, for example. --- About the alignment issues... I would try to stop thinking in the limited terms of alignment restrictions. The character's alignment reflects her nature, but does not dictate her deeds. You have some great ideas about your characters behaviour obviously, which - as you already mentioned - fit very well into the alignment pattern you are aiming for. Just concentrate on these, as others have said already, and don't worry too much about this whole matter. Sometimes, if your character is radically different than yourself in some way, it's probably good to not choose the most obvious (in your way of thinking) alternative, but reconsider how your character might react, maybe based on past situations (background or ingame), before making the decision. Bye Thanee [/QUOTE]
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I'm sick of Neutral Good! - or, how to play alignment well?
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