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I'm still confused (epic & spells)
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<blockquote data-quote="Henry" data-source="post: 282774" data-attributes="member: 158"><p>No, when you hit the maximum class level for a class (20 for the eleven base classes, and 10 for the prestige classes), you have NO MORE additional spell slots per day, outside of feats or ability score bonuses. I think you really are getting character level and class leve confused in this section.</p><p></p><p>Your character and class level can infinitely progress, but the only things that can be mapped out in these progressions are things that have regular progressions directly based on level. (Examples that come to mind are sneak attack, damage reduction for barbarians, etc.) Spell casting, as irregular as it was, is by the epic rules SHUT off at 20th level (10th for prestige classes). After that, you must have spell knowledge to get additional KNOWN spells (this feat is every good for sorcerers, not so much for wizards), or you must have Improved Spell Capacity for additional slots first time you take it, you get one 10th level slot for metamagicing high-level spells; the second time you take it, you get an 11th level slot, etc. - it is spelled out in the feat).</p><p></p><p>I hope this helps somewhat. Just keep in mind that when you hit 20th level of spellcasting ability for a base class, you stop right there, short of feats or high ability scores.</p><p></p><p>One additional question: does your battlemeage class add spellcasting levels to a base class, or does it have its own progression?</p></blockquote><p></p>
[QUOTE="Henry, post: 282774, member: 158"] No, when you hit the maximum class level for a class (20 for the eleven base classes, and 10 for the prestige classes), you have NO MORE additional spell slots per day, outside of feats or ability score bonuses. I think you really are getting character level and class leve confused in this section. Your character and class level can infinitely progress, but the only things that can be mapped out in these progressions are things that have regular progressions directly based on level. (Examples that come to mind are sneak attack, damage reduction for barbarians, etc.) Spell casting, as irregular as it was, is by the epic rules SHUT off at 20th level (10th for prestige classes). After that, you must have spell knowledge to get additional KNOWN spells (this feat is every good for sorcerers, not so much for wizards), or you must have Improved Spell Capacity for additional slots first time you take it, you get one 10th level slot for metamagicing high-level spells; the second time you take it, you get an 11th level slot, etc. - it is spelled out in the feat). I hope this helps somewhat. Just keep in mind that when you hit 20th level of spellcasting ability for a base class, you stop right there, short of feats or high ability scores. One additional question: does your battlemeage class add spellcasting levels to a base class, or does it have its own progression? [/QUOTE]
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I'm still confused (epic & spells)
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