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I'm the DM and a player is trying to abuse the Immovable Rod. Advice?
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<blockquote data-quote="Lehrbuch" data-source="post: 6918530" data-attributes="member: 6811402"><p>I think that, in general, the idea actually is OK. It is a reasonably "clever" idea, although a bit degenerate if it is the only thing that he ever attempts. The main problem is it isn't <em>that</em> good, following the RAW, I think.</p><p></p><p>This is the way that I think it should work:</p><p></p><ul> <li data-xf-list-type="ul">As others have noted, the character needs to take an action to activate each rod while the victim is being reasonably stationary. Grappling the victim would be one option, but the character/player might think of other options. </li> <li data-xf-list-type="ul">The effect of locking the victim with the rods should normally simply be that the victim is Restrained. See the Restrained condition (PHB, page 292). In some circumstances, being Restrained is going to be a real pain. But it doesn't in and of itself prevent the victim from continuing to fight and so forth. </li> <li data-xf-list-type="ul">Even though it is a STR DC30 check to move the rods, it seems like it would be easier to break the hammer-heads off (although still obviously a high STR DC check). </li> </ul><p></p><p>It seems that being attacked by more than one opponent at a time would also make problems for this tactic.</p></blockquote><p></p>
[QUOTE="Lehrbuch, post: 6918530, member: 6811402"] I think that, in general, the idea actually is OK. It is a reasonably "clever" idea, although a bit degenerate if it is the only thing that he ever attempts. The main problem is it isn't [I]that[/I] good, following the RAW, I think. This is the way that I think it should work: [LIST=a] [*]As others have noted, the character needs to take an action to activate each rod while the victim is being reasonably stationary. Grappling the victim would be one option, but the character/player might think of other options. [*]The effect of locking the victim with the rods should normally simply be that the victim is Restrained. See the Restrained condition (PHB, page 292). In some circumstances, being Restrained is going to be a real pain. But it doesn't in and of itself prevent the victim from continuing to fight and so forth. [*]Even though it is a STR DC30 check to move the rods, it seems like it would be easier to break the hammer-heads off (although still obviously a high STR DC check). [/LIST] It seems that being attacked by more than one opponent at a time would also make problems for this tactic. [/QUOTE]
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I'm the DM and a player is trying to abuse the Immovable Rod. Advice?
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