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General Tabletop Discussion
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I'm the DM and a player is trying to abuse the Immovable Rod. Advice?
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<blockquote data-quote="Sunseeker" data-source="post: 6922036"><p>The problem with the Immovable Rod is that it even <em>has</em> a "weight limit". It shouldn't. It should have had a <em>mass</em> limit based on D&D size categories with a variable DC to dislodge it based on the size of the creature making the check. So a medium Immovable Rod would be "immovable" by a medium creature except by a DC 30 Str check, by a Large creature, DC 25, Huge, DC 20, Gargantuan, DC 15. A medium Immovable Rod could carry say, a large load before breaking (10x10x10). And then we wouldn't have to worry about if it is a large load of Lead or a large load of popcorn. Then as Borg Einstein would say: physics is irrelevant. </p><p></p><p> [MENTION=6701872]AaronOfBarbaria[/MENTION] is right, D&D and physics <em>do not mesh well</em>. The problem is that D&D likes to tiptoe into the waters of science because a lot of us are science-based nerds. They really shouldn't. If we want to apply science to things, that should be our decision. As brought up in the "how many dragons does it take to lift a dragon?" D&D has a horrible weight/carrying capacity calculation and an equally horrible size/mass calculation. D&D would have been much better off calculating carrying capacity in a number of "slots" and then assigning each item a number of slots it fills.</p><p></p><p>D&D should really attempt to be completely abstract, or completely concrete with its mathematics and measurements. Being somewhere in the middle just makes things confusing and weird.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6922036"] The problem with the Immovable Rod is that it even [I]has[/I] a "weight limit". It shouldn't. It should have had a [I]mass[/I] limit based on D&D size categories with a variable DC to dislodge it based on the size of the creature making the check. So a medium Immovable Rod would be "immovable" by a medium creature except by a DC 30 Str check, by a Large creature, DC 25, Huge, DC 20, Gargantuan, DC 15. A medium Immovable Rod could carry say, a large load before breaking (10x10x10). And then we wouldn't have to worry about if it is a large load of Lead or a large load of popcorn. Then as Borg Einstein would say: physics is irrelevant. [MENTION=6701872]AaronOfBarbaria[/MENTION] is right, D&D and physics [I]do not mesh well[/I]. The problem is that D&D likes to tiptoe into the waters of science because a lot of us are science-based nerds. They really shouldn't. If we want to apply science to things, that should be our decision. As brought up in the "how many dragons does it take to lift a dragon?" D&D has a horrible weight/carrying capacity calculation and an equally horrible size/mass calculation. D&D would have been much better off calculating carrying capacity in a number of "slots" and then assigning each item a number of slots it fills. D&D should really attempt to be completely abstract, or completely concrete with its mathematics and measurements. Being somewhere in the middle just makes things confusing and weird. [/QUOTE]
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Community
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I'm the DM and a player is trying to abuse the Immovable Rod. Advice?
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