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I'm thinking of going back to 2e!
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<blockquote data-quote="Belen" data-source="post: 3610343" data-attributes="member: 1405"><p>Bull. There is a clear difference in culture and feel for the game. I admit that people would brag about their 18/00, but the stats were much less of a focus. People were much more inclinded to talk about the adventures and the character interaction. I find that now we have a lot more discussion about the elf paladin with feats shining dawn etc.</p><p></p><p>And this comes from more than a messageboard. I was an active WOTC Delegate for two years running demos for D&D. I set up a monthly DM Council Dinner at my FLGS and I run a number of one shots at stores.</p><p></p><p>Rules discussion when discussing 3e is very prevalent. People discuss cool feats, spells, and rules. There is rarely a discussion about the actual games that is not couched within the rules.</p><p></p><p>IME, people really get lost in the mechanics of character building. They are looking for their next feat, new spell, or prestige class. I, myself, have been a victim of the culture. It was not until I actually played 1e at the gameday that I saw that something had been missing in my personal gaming experience. Ombat was really different. In battle, I did not look at the number of squares and try to calculate the best position on the map. Instead, I tended to roleplay more and describe my actions. I was also free to come up with more cinematic maneuvers.</p><p></p><p>3e is still a very good game with a strong set of rules, but it lacks the flavor and imagination that I saw in that 1e game. In 3e, I spend so much time thinking about the rules and how to use them to my benefit, that other things have gotten lost. This is especially true when you have a limited amount of gaming time.</p></blockquote><p></p>
[QUOTE="Belen, post: 3610343, member: 1405"] Bull. There is a clear difference in culture and feel for the game. I admit that people would brag about their 18/00, but the stats were much less of a focus. People were much more inclinded to talk about the adventures and the character interaction. I find that now we have a lot more discussion about the elf paladin with feats shining dawn etc. And this comes from more than a messageboard. I was an active WOTC Delegate for two years running demos for D&D. I set up a monthly DM Council Dinner at my FLGS and I run a number of one shots at stores. Rules discussion when discussing 3e is very prevalent. People discuss cool feats, spells, and rules. There is rarely a discussion about the actual games that is not couched within the rules. IME, people really get lost in the mechanics of character building. They are looking for their next feat, new spell, or prestige class. I, myself, have been a victim of the culture. It was not until I actually played 1e at the gameday that I saw that something had been missing in my personal gaming experience. Ombat was really different. In battle, I did not look at the number of squares and try to calculate the best position on the map. Instead, I tended to roleplay more and describe my actions. I was also free to come up with more cinematic maneuvers. 3e is still a very good game with a strong set of rules, but it lacks the flavor and imagination that I saw in that 1e game. In 3e, I spend so much time thinking about the rules and how to use them to my benefit, that other things have gotten lost. This is especially true when you have a limited amount of gaming time. [/QUOTE]
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I'm thinking of going back to 2e!
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