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I'm thinking of playing a rogue
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<blockquote data-quote="hunter2112" data-source="post: 608234" data-attributes="member: 9487"><p>I totally agree here. Last time I played a Rogue type I was fortunate enough that there was another player already doing the thief thing so I went full bore on tha Cha skills. I also multi-classed with Ftr levels on a pretty even basis over all though sometimes it went two Rog then two Ftr. </p><p></p><p>This guy could talk his way out of or into just about any situation and if it came down to combat, he still had decent hit points and BAB thanks to the FTR levels, not to mention the extra feats, but I also had the extra d6 or so as a bonus when I got to flank. I gave him a Rapier and worked towards improved critical on top of that. By the time he reached it his blade was Keened so he critted often. When you get one every other swing or so, even a rapier can do a lot of damage.</p><p></p><p>Rogues were never meant to be combat monsters IMO. The old backstab and the new sneak attack are nice but that's not really their "role" in a party. Since we didn't need a thief I got to be the mouthpiece for the group and Tyler quickly became my favorite character.</p></blockquote><p></p>
[QUOTE="hunter2112, post: 608234, member: 9487"] I totally agree here. Last time I played a Rogue type I was fortunate enough that there was another player already doing the thief thing so I went full bore on tha Cha skills. I also multi-classed with Ftr levels on a pretty even basis over all though sometimes it went two Rog then two Ftr. This guy could talk his way out of or into just about any situation and if it came down to combat, he still had decent hit points and BAB thanks to the FTR levels, not to mention the extra feats, but I also had the extra d6 or so as a bonus when I got to flank. I gave him a Rapier and worked towards improved critical on top of that. By the time he reached it his blade was Keened so he critted often. When you get one every other swing or so, even a rapier can do a lot of damage. Rogues were never meant to be combat monsters IMO. The old backstab and the new sneak attack are nice but that's not really their "role" in a party. Since we didn't need a thief I got to be the mouthpiece for the group and Tyler quickly became my favorite character. [/QUOTE]
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