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I'm too "cool" to game
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<blockquote data-quote="I'm A Banana" data-source="post: 677457" data-attributes="member: 2067"><p>Come! Join the "OUT OF THE BASEMENT!" Movement!</p><p></p><p>We need T-shirts or bumper stickers or something. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The key I think is to enjoy your hobby, but don't foist it on others (just like any other hobby you have). In general, people aren't nearly as adverse to it as they once were.</p><p></p><p>Look, a certain negative stereotype is associated with a gamer, but if you don't fit that stereotype, there's really no reason to be affraid of being put into it. Just make sure D&D doesn't *define* your personality, and you should be fine. People will decide if you're a cool person to hang out with independantly of D&D, and then when they find out you play, it won't be a problem...it's just something aurin does. Just like Bob plays fantasy football, and Jonas likes bad kung-fu movies, and Marie has a bit of an anime fetish, and Kim's really into alt-punk music, or whatever.</p><p></p><p>The key is to get your name and personality first, and then you don't need to be affraid about revealing D&D to them. Keep your books in your room, maybe, but put 'em on a shelf. Don't invite people to look at them (unless it somehow comes up in conversation), but if someone sees them, don't be affraid to explain it.</p><p></p><p>Explaining it is sometimes the hard part...you just have to instantly associate it with something else that they register as cool/interesting. Say it's like Lord of the Rings, but one guy's the director, others are the actors, and you don't HAVE to follow a script. Say it's like a videogame, but on pencils and paper (works really well if you or your friends enjoy CRPGs). Say it's kind of like telling a story with a big group of people all contributing the characters. Say it's like an impromptu play performance. Say it involves devil summoning and ritualistic self-mutilation. The key is just to associate it with something they already find cool (since you're cool, and you're associated with it, it shouldn't be a problem).</p><p></p><p>If anyone gives you the "OH MY GOD, I CAN'T BELIEVE IT, YOU'RE SUCH A F-ING NERD!" (which I honestly can't see happening) then they probably have bigger problems when they judge someone based upon a collection of books in their room.</p><p></p><p>Speaking from experience, if you keep this hidden throughout all of college, you're passing up perhaps the most prime opportunity for RPing there is. There are a lot of people in most colleges who play, or who at least want to give it a try. And even if they are nerds -- you'll never find a more dense collection of nerds around than on a college campus.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 677457, member: 2067"] Come! Join the "OUT OF THE BASEMENT!" Movement! We need T-shirts or bumper stickers or something. :) The key I think is to enjoy your hobby, but don't foist it on others (just like any other hobby you have). In general, people aren't nearly as adverse to it as they once were. Look, a certain negative stereotype is associated with a gamer, but if you don't fit that stereotype, there's really no reason to be affraid of being put into it. Just make sure D&D doesn't *define* your personality, and you should be fine. People will decide if you're a cool person to hang out with independantly of D&D, and then when they find out you play, it won't be a problem...it's just something aurin does. Just like Bob plays fantasy football, and Jonas likes bad kung-fu movies, and Marie has a bit of an anime fetish, and Kim's really into alt-punk music, or whatever. The key is to get your name and personality first, and then you don't need to be affraid about revealing D&D to them. Keep your books in your room, maybe, but put 'em on a shelf. Don't invite people to look at them (unless it somehow comes up in conversation), but if someone sees them, don't be affraid to explain it. Explaining it is sometimes the hard part...you just have to instantly associate it with something else that they register as cool/interesting. Say it's like Lord of the Rings, but one guy's the director, others are the actors, and you don't HAVE to follow a script. Say it's like a videogame, but on pencils and paper (works really well if you or your friends enjoy CRPGs). Say it's kind of like telling a story with a big group of people all contributing the characters. Say it's like an impromptu play performance. Say it involves devil summoning and ritualistic self-mutilation. The key is just to associate it with something they already find cool (since you're cool, and you're associated with it, it shouldn't be a problem). If anyone gives you the "OH MY GOD, I CAN'T BELIEVE IT, YOU'RE SUCH A F-ING NERD!" (which I honestly can't see happening) then they probably have bigger problems when they judge someone based upon a collection of books in their room. Speaking from experience, if you keep this hidden throughout all of college, you're passing up perhaps the most prime opportunity for RPing there is. There are a lot of people in most colleges who play, or who at least want to give it a try. And even if they are nerds -- you'll never find a more dense collection of nerds around than on a college campus. [/QUOTE]
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