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I'm working on a homebrew pantheon for my upcoming campaign, any sugestions?
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<blockquote data-quote="Coroc" data-source="post: 7224738" data-attributes="member: 6895991"><p>Hm, there are some plausible ways to do this.</p><p></p><p>Multiple gods in RL ancient religions did not so much divide alignments amongst themselves but rather different tasks like war, agriculture ,fertility etc.</p><p></p><p>Also 5E has different speciality domains for priests so you have to take that into account.</p><p></p><p>If you just want to create a Pantheon based on alignment then just take 3 gods eventually</p><p></p><p>It is Law which stands for the deity that most People will revere with subdomains healing, light, knowledge</p><p></p><p>Neutrality with druids as priests</p><p></p><p>Chaos with war tempest Domains etc.</p><p></p><p>That way your Pantheon is small but still every player will find something for himself if he wants to play a priest.</p><p></p><p>For the bad guys either take chaos gods or demons and devils or elemental powers. If you like a concept of a god for a monster race,</p><p>say you want the Orcs not to pray to a god of your Standard Pantheon for the normal folk, then just reskin Gruumsh as a demon.</p><p></p><p>Easy to do, there are enough sources which Detail out some of the lore for the Mobs including some powers habitating the abyss anyway.</p><p></p><p>Maybe a simplified world axis would work for your concept liek the 4E assumptions of the planes or a single upper and single lower plane.</p><p></p><p>Please write a bit more what Features you would like to include your ppost is a bit vague in what you want to achieve in Detail e.g. monastic / Paladin orders etc.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7224738, member: 6895991"] Hm, there are some plausible ways to do this. Multiple gods in RL ancient religions did not so much divide alignments amongst themselves but rather different tasks like war, agriculture ,fertility etc. Also 5E has different speciality domains for priests so you have to take that into account. If you just want to create a Pantheon based on alignment then just take 3 gods eventually It is Law which stands for the deity that most People will revere with subdomains healing, light, knowledge Neutrality with druids as priests Chaos with war tempest Domains etc. That way your Pantheon is small but still every player will find something for himself if he wants to play a priest. For the bad guys either take chaos gods or demons and devils or elemental powers. If you like a concept of a god for a monster race, say you want the Orcs not to pray to a god of your Standard Pantheon for the normal folk, then just reskin Gruumsh as a demon. Easy to do, there are enough sources which Detail out some of the lore for the Mobs including some powers habitating the abyss anyway. Maybe a simplified world axis would work for your concept liek the 4E assumptions of the planes or a single upper and single lower plane. Please write a bit more what Features you would like to include your ppost is a bit vague in what you want to achieve in Detail e.g. monastic / Paladin orders etc. [/QUOTE]
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I'm working on a homebrew pantheon for my upcoming campaign, any sugestions?
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