Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
I'm young but I play d&d
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 6971667" data-attributes="member: 4937"><p>I had the good fortune to be mentored by an older DM who was willing, during the summer, to be a DM for us munchkins.  Seeing how older players play is one of the best things for a younger player.   See whether an older player - someone's cousin or older sibling, a parent with vast experience - is willing to run AP, a short campaign, or a one off for you or you and a small group of peers.</p><p></p><p>If a group of older players is willing to take you in, then don't be afraid to contribute.  The most important step a novice RPer can take is overcoming their nerves and their feelings of embarrassment and speaking in character.  However, I would advise you as the munchkin in a group to approach play humbly and soberly, and to try to adopt the goals and style of the group as your own.  Try not to live up to any negative stereotypes and avoid in your excitement or pleasure of the game losing control of your emotions or reason.  Likewise, avoid the negative stereotype of being always creating mischief for the group.  On the other hand, don't let them boss you around.  Be your own character and take as wise of actions as you can.   Indeed, I would advise creating an initial character that is inspired by characters of fiction that are mature and suave  - Spock, Obi Wan Kenobi, James Bond, Aragorn, etc. - and try to live up to that.   Don't make a joke or jokey character (unless everyone in the group does, and that's the groups play style).   Don't make a character that is a pure pastiche, but talk with the DM about making a character that suits his world.  That way, you'll have no excuse for indulging bad habits.   Be a reliable partner in play, and they'll soon forget your age and you'll find yourself with a niche in the party.  </p><p></p><p>Honestly, one of the better starting characters for a young player is a cleric.  Not many players want to be the cleric, but everyone needs the cleric.  Playing a cleric with a philosophy that the group appreciates and who though serious isn't a pushing stereotypical moralist is a good way to win some respect.  If I knew your game's setting, I could make suggestions.  Or, if you already have a character, make sure you play the character maturely.</p><p></p><p>In practice though, you are probably going to enjoy the game best with your peers.  Be looking around for fellow nerds that want to play, and who might find the ET or Stranger Things experience cool.  In many ways, the gaming you do before you leave High School is - though it won't be the most mature or sophisticated you'll do - will be some of the most fun and memorable.</p><p></p><p>PS: I've been running games since before you were born.  Some of the most mature, intelligent play I've seen was done by 13 and 15 year olds taking the game and its conceits seriously.  Whereas, on the other hand, the group of middle aged players I currently run frequently acts like they are 13.  Don't let anyone tell you a young player can't play the game and play it well.  You have a great advantage that they don't have - you quite recently have experience playing make believe and otherwise engaging in play.  You probably take your play more seriously than they do, as the young understand what adults have forgotten, that all play is practice for living.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6971667, member: 4937"] I had the good fortune to be mentored by an older DM who was willing, during the summer, to be a DM for us munchkins. Seeing how older players play is one of the best things for a younger player. See whether an older player - someone's cousin or older sibling, a parent with vast experience - is willing to run AP, a short campaign, or a one off for you or you and a small group of peers. If a group of older players is willing to take you in, then don't be afraid to contribute. The most important step a novice RPer can take is overcoming their nerves and their feelings of embarrassment and speaking in character. However, I would advise you as the munchkin in a group to approach play humbly and soberly, and to try to adopt the goals and style of the group as your own. Try not to live up to any negative stereotypes and avoid in your excitement or pleasure of the game losing control of your emotions or reason. Likewise, avoid the negative stereotype of being always creating mischief for the group. On the other hand, don't let them boss you around. Be your own character and take as wise of actions as you can. Indeed, I would advise creating an initial character that is inspired by characters of fiction that are mature and suave - Spock, Obi Wan Kenobi, James Bond, Aragorn, etc. - and try to live up to that. Don't make a joke or jokey character (unless everyone in the group does, and that's the groups play style). Don't make a character that is a pure pastiche, but talk with the DM about making a character that suits his world. That way, you'll have no excuse for indulging bad habits. Be a reliable partner in play, and they'll soon forget your age and you'll find yourself with a niche in the party. Honestly, one of the better starting characters for a young player is a cleric. Not many players want to be the cleric, but everyone needs the cleric. Playing a cleric with a philosophy that the group appreciates and who though serious isn't a pushing stereotypical moralist is a good way to win some respect. If I knew your game's setting, I could make suggestions. Or, if you already have a character, make sure you play the character maturely. In practice though, you are probably going to enjoy the game best with your peers. Be looking around for fellow nerds that want to play, and who might find the ET or Stranger Things experience cool. In many ways, the gaming you do before you leave High School is - though it won't be the most mature or sophisticated you'll do - will be some of the most fun and memorable. PS: I've been running games since before you were born. Some of the most mature, intelligent play I've seen was done by 13 and 15 year olds taking the game and its conceits seriously. Whereas, on the other hand, the group of middle aged players I currently run frequently acts like they are 13. Don't let anyone tell you a young player can't play the game and play it well. You have a great advantage that they don't have - you quite recently have experience playing make believe and otherwise engaging in play. You probably take your play more seriously than they do, as the young understand what adults have forgotten, that all play is practice for living. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I'm young but I play d&d
Top