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Imagining 10 Dimensions
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<blockquote data-quote="Upper_Krust" data-source="post: 8872155" data-attributes="member: 326"><p>I remember using those videos as inspiration back in the day.</p><p></p><p>That said, I think I made a number of flaws in my initial vision of the Kosmos and I will be correcting those in the forthcoming 5E book where I have some completely new dimensions.</p><p></p><p>Another factor about the new dimensions (and reworked dimensions) is that they are much more dangerous places to visit and many are hazardous to immortals, let alone mortals. One obvious example of this is the Far Realm - which in D&D has always been treated as a bit of a joke, whereas in the Lovecraft lore immortals sometimes die just witnessing multi-dimensional terrors.</p><p></p><p>I have also thought a LOT about not only who would reside in each dimension but also how the different factions within each dimension interact. So for somewhere like Byss expect a dozen different factions all operating with different goals, some in different strata of power to each other. Additionally its good to tie all those threads into one over-arching, ongoing 'goal/plot/event/story' to be a good jumping off point for campaigns</p><p></p><p>Sometimes these revolve around extremely powerful (new) materials and certain factions are competing; fighting; trading; hoarding a given material and that shapes the 'economy' of a dimension.</p><p></p><p>Also certain beings from mythology have interesting and unexpected ties to these new dimensions that may invert the good guy/bad guy paradigm they are known for.</p><p></p><p>Finally there is a loose guideline for each dimension 'roughly' how powerful characters need to be survive exploring it, with the hazards and inhabitants getting incrementally more dangerous the higher up the dimensions you go (with Byss being more of an anomaly in that it is dimension zero).</p><p></p><p>So I think there is still a hell of a lot of unexplored territory for both Epic and especially Immortal+ D&D to expand into.</p><p></p><p>One last minor point, I am changing the definition of Overgods from Sidereals (who are now Outer Gods) as it was previously to be analogous to Time Lords.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 8872155, member: 326"] I remember using those videos as inspiration back in the day. That said, I think I made a number of flaws in my initial vision of the Kosmos and I will be correcting those in the forthcoming 5E book where I have some completely new dimensions. Another factor about the new dimensions (and reworked dimensions) is that they are much more dangerous places to visit and many are hazardous to immortals, let alone mortals. One obvious example of this is the Far Realm - which in D&D has always been treated as a bit of a joke, whereas in the Lovecraft lore immortals sometimes die just witnessing multi-dimensional terrors. I have also thought a LOT about not only who would reside in each dimension but also how the different factions within each dimension interact. So for somewhere like Byss expect a dozen different factions all operating with different goals, some in different strata of power to each other. Additionally its good to tie all those threads into one over-arching, ongoing 'goal/plot/event/story' to be a good jumping off point for campaigns Sometimes these revolve around extremely powerful (new) materials and certain factions are competing; fighting; trading; hoarding a given material and that shapes the 'economy' of a dimension. Also certain beings from mythology have interesting and unexpected ties to these new dimensions that may invert the good guy/bad guy paradigm they are known for. Finally there is a loose guideline for each dimension 'roughly' how powerful characters need to be survive exploring it, with the hazards and inhabitants getting incrementally more dangerous the higher up the dimensions you go (with Byss being more of an anomaly in that it is dimension zero). So I think there is still a hell of a lot of unexplored territory for both Epic and especially Immortal+ D&D to expand into. One last minor point, I am changing the definition of Overgods from Sidereals (who are now Outer Gods) as it was previously to be analogous to Time Lords. [/QUOTE]
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