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General Tabletop Discussion
*Pathfinder & Starfinder
Imbued Summoning and Swarms
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<blockquote data-quote="darqueseid" data-source="post: 5510146" data-attributes="member: 6673559"><p><strong>metamagic, etc</strong></p><p></p><p>I don't think using imbue summoning on a swarm is any more broken than using imbue summoning on normal summons. </p><p> </p><p>Fistly, to clear up a few things, the feat is worded poorly, but it does say that you can summon creature(S) with the buff already on them. To me that implies that you can summon multiple creatures with the imbued buff on it at a time. </p><p> </p><p>Secondly, a swarm is ONE creature. So in thinking about how the spells would affect the creature, some spells like invisibility would probably work, but many touch spells would either have reduced or no effect. It would probably have to be done on a case by case basis. </p><p> </p><p>Imbue summoning is a good feat, because it is versatile, especially with the spell compendium available. I'm thinking Girralon's blessing + the best BAB and STR creature is really good, Haste+anything is usually good (but you probly want to cast that on the whole party), Invis + summoned sneak attackers, resist energy + when fighting fire elementals, etc. The number of choices are really the strength of this feat. ALL that being said, there's not alot of feats out there that really do improve summons, so its kinda worth it regardless. </p><p> </p><p>If your planning to use this, take metamagic school focus(CArcane) conj also (reduces the cost of applying a metamagic by 1 3xday and it reduces to 0), so you can imbue those 9th lvl summons. also use metamagic rapid(from a rod (Complete Divine)) to cast as a standard action</p><p> </p><p>Imagine the first round of combat</p><p>summoner casts rapid imbued(girrilon's blessing) summon monster (whatever your highest level summons is) and quicken some other spell... you just cast 3 spells in 1 round. The Only other way u can do that is with a 9th lvl spell, timestop... not to mention the bad guy just got a monster with 4 attacks dropped on his face.</p></blockquote><p></p>
[QUOTE="darqueseid, post: 5510146, member: 6673559"] [b]metamagic, etc[/b] I don't think using imbue summoning on a swarm is any more broken than using imbue summoning on normal summons. Fistly, to clear up a few things, the feat is worded poorly, but it does say that you can summon creature(S) with the buff already on them. To me that implies that you can summon multiple creatures with the imbued buff on it at a time. Secondly, a swarm is ONE creature. So in thinking about how the spells would affect the creature, some spells like invisibility would probably work, but many touch spells would either have reduced or no effect. It would probably have to be done on a case by case basis. Imbue summoning is a good feat, because it is versatile, especially with the spell compendium available. I'm thinking Girralon's blessing + the best BAB and STR creature is really good, Haste+anything is usually good (but you probly want to cast that on the whole party), Invis + summoned sneak attackers, resist energy + when fighting fire elementals, etc. The number of choices are really the strength of this feat. ALL that being said, there's not alot of feats out there that really do improve summons, so its kinda worth it regardless. If your planning to use this, take metamagic school focus(CArcane) conj also (reduces the cost of applying a metamagic by 1 3xday and it reduces to 0), so you can imbue those 9th lvl summons. also use metamagic rapid(from a rod (Complete Divine)) to cast as a standard action Imagine the first round of combat summoner casts rapid imbued(girrilon's blessing) summon monster (whatever your highest level summons is) and quicken some other spell... you just cast 3 spells in 1 round. The Only other way u can do that is with a 9th lvl spell, timestop... not to mention the bad guy just got a monster with 4 attacks dropped on his face. [/QUOTE]
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