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Immaculate Monks. Exalted -> D&D.
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<blockquote data-quote="aeldrin" data-source="post: 374969" data-attributes="member: 3255"><p>O.K. Here is the general information for the Monks of the Orders of the Elemental Dragons.</p><p></p><p><span style="color: orangered">[code]Level Unarmed Damage</span></p><p><span style="color: orangered">1-3 1d6</span></p><p><span style="color: orangered">4-7 1d8</span></p><p><span style="color: orangered">8-11 1d10</span></p><p><span style="color: orangered">12-15 1d12</span></p><p><span style="color: orangered">16+ 1d20[/code]</span></p><p></p><p>To empower their Ki abilities, Elemental Dragon Monks learn to store ki energy whithin themselves. This energy is divided into two kinds: internal and external. The pool of energy is the following:</p><p></p><p> <span style="color: orangered">[code]Level Internal Ki External Ki</span></p><p><span style="color: orangered">1-4 16 36</span></p><p><span style="color: orangered">5-8 17 41</span></p><p><span style="color: orangered">9-12 18 42</span></p><p><span style="color: orangered">13-16 19 47</span></p><p><span style="color: orangered">17-19 20 48</span></p><p><span style="color: orangered">20 21 53[/code]</span></p><p></p><p> A Monk engaged strenous activity (combat, most manual labor, hikes or forced marches, and so on) regains no ki. If engaged in light activity (strolling in a garden, watching a play, et cetera) the Monk regains 4 ki per hour. When completely relaxed (sleeping, receiving a massage), ki is regained at a rate of 8 ki per hour. Monks first recover Internal Ki, recovering External Ki only once their Internal Ki pool is full.</p><p></p><p> When the Monk spends external ki his anima (aura of power) flares with the following effects:</p><p></p><p> <span style="color: orangered">[code]Anima Flare</span></p><p><span style="color: orangered">External Ki spent Effect</span></p><p><span style="color: orangered">1 The characters skin gains a light elemental</span></p><p><span style="color: orangered"> glow. A succesful Spot check DC 15 will</span></p><p><span style="color: orangered"> reveal the Monk is using a supernatural</span></p><p><span style="color: orangered"> power. This effect can persist for up to an</span></p><p><span style="color: orangered"> hour after the character has stopped spending</span></p><p><span style="color: orangered"> ki.</span></p><p><span style="color: orangered"></span></p><p><span style="color: orangered">2-5 The character's aura shines brightly. Stealth</span></p><p><span style="color: orangered"> through magical means automatically fails</span></p><p><span style="color: orangered"> and all Hide cheks suffer a -4 penalty.</span></p><p><span style="color: orangered"></span></p><p><span style="color: orangered">6-8 The character is surrounded by a corruscant</span></p><p><span style="color: orangered"> aura bright enough to read by (treat as a</span></p><p><span style="color: orangered"> daylight spell with a 15 foot-radius).</span></p><p><span style="color: orangered"> Stealth is imposible. Furthermore the</span></p><p><span style="color: orangered"> character's anima deals 5 hp of the appropiate</span></p><p><span style="color: orangered"> elemental damage per minute of direct</span></p><p><span style="color: orangered"> contact (air/electricity, earth/acid, fire/fire,</span></p><p><span style="color: orangered"> water/cold).</span></p><p><span style="color: orangered"></span></p><p><span style="color: orangered">9-13 The character is enfulfed in an elemental</span></p><p><span style="color: orangered"> bonfire extending at least a foot from the top</span></p><p><span style="color: orangered"> of the character's head. The anima now</span></p><p><span style="color: orangered"> illuminates an area within a 90 foot-radius,</span></p><p><span style="color: orangered"> and contact with the aura causes 5 hp of the</span></p><p><span style="color: orangered"> appropiate elemental damage per three</span></p><p><span style="color: orangered"> rounds of direct contact.</span></p><p><span style="color: orangered"></span></p><p><span style="color: orangered">14+ The character is surmounted or surrounded</span></p><p><span style="color: orangered"> by a burning image representative of his</span></p><p><span style="color: orangered"> element. This effect fades during any round</span></p><p><span style="color: orangered"> in which the character does not expend Ki,</span></p><p><span style="color: orangered"> but leaps back into existance if the character</span></p><p><span style="color: orangered"> again spends External Ki. Direct contact with</span></p><p><span style="color: orangered"> the anima now deals 5 hp of the appropiate</span></p><p><span style="color: orangered"> elemental damage per round of direct contact.[/code]</span></p><p></p><p>Except for the 1 and 14+ effects the anima fades at the rate of one table entry per 10 rounds.</p></blockquote><p></p>
[QUOTE="aeldrin, post: 374969, member: 3255"] O.K. Here is the general information for the Monks of the Orders of the Elemental Dragons. [COLOR=orangered][code]Level Unarmed Damage 1-3 1d6 4-7 1d8 8-11 1d10 12-15 1d12 16+ 1d20[/code][/COLOR] To empower their Ki abilities, Elemental Dragon Monks learn to store ki energy whithin themselves. This energy is divided into two kinds: internal and external. The pool of energy is the following: [COLOR=orangered][code]Level Internal Ki External Ki 1-4 16 36 5-8 17 41 9-12 18 42 13-16 19 47 17-19 20 48 20 21 53[/code][/COLOR] A Monk engaged strenous activity (combat, most manual labor, hikes or forced marches, and so on) regains no ki. If engaged in light activity (strolling in a garden, watching a play, et cetera) the Monk regains 4 ki per hour. When completely relaxed (sleeping, receiving a massage), ki is regained at a rate of 8 ki per hour. Monks first recover Internal Ki, recovering External Ki only once their Internal Ki pool is full. When the Monk spends external ki his anima (aura of power) flares with the following effects: [COLOR=orangered][code]Anima Flare External Ki spent Effect 1 The characters skin gains a light elemental glow. A succesful Spot check DC 15 will reveal the Monk is using a supernatural power. This effect can persist for up to an hour after the character has stopped spending ki. 2-5 The character's aura shines brightly. Stealth through magical means automatically fails and all Hide cheks suffer a -4 penalty. 6-8 The character is surrounded by a corruscant aura bright enough to read by (treat as a daylight spell with a 15 foot-radius). Stealth is imposible. Furthermore the character's anima deals 5 hp of the appropiate elemental damage per minute of direct contact (air/electricity, earth/acid, fire/fire, water/cold). 9-13 The character is enfulfed in an elemental bonfire extending at least a foot from the top of the character's head. The anima now illuminates an area within a 90 foot-radius, and contact with the aura causes 5 hp of the appropiate elemental damage per three rounds of direct contact. 14+ The character is surmounted or surrounded by a burning image representative of his element. This effect fades during any round in which the character does not expend Ki, but leaps back into existance if the character again spends External Ki. Direct contact with the anima now deals 5 hp of the appropiate elemental damage per round of direct contact.[/code][/COLOR] Except for the 1 and 14+ effects the anima fades at the rate of one table entry per 10 rounds. [/QUOTE]
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