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General Tabletop Discussion
*Pathfinder & Starfinder
Immediate Actions *can't* be used when flat-footed?
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<blockquote data-quote="airwalkrr" data-source="post: 3586812" data-attributes="member: 12460"><p>I don't have time to read the whole convo, but here is my 2 cents.</p><p></p><p>An immediate action cannot be performed when you are flat-footed unless the description of the action specifically says otherwise. <em>Stay the hand</em>, for example, requires an immediate action that you cannot cast while flat-footed. However, <em>nerveskitter</em>, which would be pointless if you couldn't use it while flat-footed, states specifically in the spell description that it is an exception to the rule and therefore you can cast it even when flat-footed. The feather fall spell is neither. It is a free action that you can cast at any time, even when it is not your turn. Consequently, you can use it as long as you are capable of taking actions. In a sense, it is the original "immediate action," but I believe if it were to be revised, it would be an immediate action with a qualifier like nerveskitter stating you can cast it even while flat-footed.</p><p></p><p>Now regarding traps, IIRC there was an FAQ entry that explained that you are considered flat-footed against traps unless you have the uncanny dodge class ability. Hence, you cannot use immediate in response to a trap unless you have the uncanny dodge class ability.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 3586812, member: 12460"] I don't have time to read the whole convo, but here is my 2 cents. An immediate action cannot be performed when you are flat-footed unless the description of the action specifically says otherwise. [i]Stay the hand[/i], for example, requires an immediate action that you cannot cast while flat-footed. However, [i]nerveskitter[/i], which would be pointless if you couldn't use it while flat-footed, states specifically in the spell description that it is an exception to the rule and therefore you can cast it even when flat-footed. The feather fall spell is neither. It is a free action that you can cast at any time, even when it is not your turn. Consequently, you can use it as long as you are capable of taking actions. In a sense, it is the original "immediate action," but I believe if it were to be revised, it would be an immediate action with a qualifier like nerveskitter stating you can cast it even while flat-footed. Now regarding traps, IIRC there was an FAQ entry that explained that you are considered flat-footed against traps unless you have the uncanny dodge class ability. Hence, you cannot use immediate in response to a trap unless you have the uncanny dodge class ability. [/QUOTE]
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Immediate Actions *can't* be used when flat-footed?
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