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<blockquote data-quote="HoboGod" data-source="post: 5225926" data-attributes="member: 90920"><p>The RAW are shaky as usual. In my experience, however, this kind of behavior should not be tolerated. A player once came to me and said that moving into the adjacent square of a size large creature with 10' reach as a movement action preceding an attack action doesn't provoke an attack of opportunity. His argument was the PHB says "all squares within the target's reach are threatened" and interpreted that as all those squares are considered one threatened square. I knew differently, I knew that's not what it meant. However, it was a pitiful encounter of one ogre against six 5th level PCs, never meant to be anything more than a mild scare for the distracted spellcaster. I wasn't about to spend twenty minutes looking through the core books for the specific entry describing the implications of reach because the fighter doesn't want to take the 40% chance of taking 16 damage. After a minute of trying to reason with him, I layed down the hammer and said "No, the rules are for <strong>DM</strong> interpretation, not player interpretation." The players were happier for it, they didn't realize it, they didn't apreciate it, but if I took the time to argue then I'd get everyone screaming and/or bored until they forgot completely why they were fighting this stupid ogre.</p><p></p><p>Do the same. Be a strict DM. Encourage your players to argue their case before game begins and after game wraps up. If they can't convince you of their point, but remain persistent, tell them to find some examples and you'll sleep on it. A good way of getting them to stay fair is by threatening the golden rule. I assure you, when they start saying things like "It's only logical I should be able to call shots," they'll change their song when you tell them that every tiger you've ever seen on the Discovery Channel goes for the neck.</p></blockquote><p></p>
[QUOTE="HoboGod, post: 5225926, member: 90920"] The RAW are shaky as usual. In my experience, however, this kind of behavior should not be tolerated. A player once came to me and said that moving into the adjacent square of a size large creature with 10' reach as a movement action preceding an attack action doesn't provoke an attack of opportunity. His argument was the PHB says "all squares within the target's reach are threatened" and interpreted that as all those squares are considered one threatened square. I knew differently, I knew that's not what it meant. However, it was a pitiful encounter of one ogre against six 5th level PCs, never meant to be anything more than a mild scare for the distracted spellcaster. I wasn't about to spend twenty minutes looking through the core books for the specific entry describing the implications of reach because the fighter doesn't want to take the 40% chance of taking 16 damage. After a minute of trying to reason with him, I layed down the hammer and said "No, the rules are for [B]DM[/B] interpretation, not player interpretation." The players were happier for it, they didn't realize it, they didn't apreciate it, but if I took the time to argue then I'd get everyone screaming and/or bored until they forgot completely why they were fighting this stupid ogre. Do the same. Be a strict DM. Encourage your players to argue their case before game begins and after game wraps up. If they can't convince you of their point, but remain persistent, tell them to find some examples and you'll sleep on it. A good way of getting them to stay fair is by threatening the golden rule. I assure you, when they start saying things like "It's only logical I should be able to call shots," they'll change their song when you tell them that every tiger you've ever seen on the Discovery Channel goes for the neck. [/QUOTE]
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