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General Tabletop Discussion
*Pathfinder & Starfinder
Immediate Interrupt Question
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<blockquote data-quote="DracoSuave" data-source="post: 4879980" data-attributes="member: 71571"><p>Not at all probematical.</p><p></p><p>In the former case, you're executing one power, a melee attack, and in the other case, you're executing a completely different power, Ranged Basic Attack. If you're in the middle of resolving the first power, then after interruption, you finish resolving all other effects of the power. This may include other targets you've declared, effect: line stuff, the Reliable keyword, etc. </p><p></p><p></p><p>So, as an example, let's say you Blinding Barrage, and attack 3 targets with it. One of those targets teleports out of the area of effect, and let's say he teleports beside you. Well, you attack the other two targets still, and you still resolve the effects of that. That's obvious. But you certainly don't get to say 'Well, he's beside me, so I'll Deft Strike him now.' without spending your Action Point.</p><p></p><p>This doesn't change when the power being interrupted has only one target. Interrupts, whether opportunity or immediate, are either there to capitalize on movement (ex: attacking the square left, to prevent things from escaping too easily) or are there to mitigate or alter the effects of a power. If you decide you can use a second power after the first is mitigated, you completely go against the entire -purpose- of the interrupt action.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 4879980, member: 71571"] Not at all probematical. In the former case, you're executing one power, a melee attack, and in the other case, you're executing a completely different power, Ranged Basic Attack. If you're in the middle of resolving the first power, then after interruption, you finish resolving all other effects of the power. This may include other targets you've declared, effect: line stuff, the Reliable keyword, etc. So, as an example, let's say you Blinding Barrage, and attack 3 targets with it. One of those targets teleports out of the area of effect, and let's say he teleports beside you. Well, you attack the other two targets still, and you still resolve the effects of that. That's obvious. But you certainly don't get to say 'Well, he's beside me, so I'll Deft Strike him now.' without spending your Action Point. This doesn't change when the power being interrupted has only one target. Interrupts, whether opportunity or immediate, are either there to capitalize on movement (ex: attacking the square left, to prevent things from escaping too easily) or are there to mitigate or alter the effects of a power. If you decide you can use a second power after the first is mitigated, you completely go against the entire -purpose- of the interrupt action. [/QUOTE]
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