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Immediate Interrupts: Rule vs Etiquette?
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<blockquote data-quote="Keenath" data-source="post: 4545107" data-attributes="member: 59792"><p>The DM is never required to reveal what he rolled to the players. The default assumption is that all DM rolls are hidden. Obviously the players will know if you say, "Does a 22 vs Will hit you?", but that's your choice whether you say that or check their numbers silently.</p><p></p><p>That said, the players always know which defense was targeted, if not the exact number of the attack.</p><p></p><p>In my group, I tend to throw out the monster's total value. I usually just ask, "Does 22 vs AC hit?" if there's any doubt; in most cases I have a good idea of the character's defenses and can eyeball it even if I don't know the specific numbers. (That is to say -- when the monster rolls a 3 and has a total of 12, I know that's a miss; and if he rolls well and gets a total of 28, I know that's a hit. If it's a 23, yeah, I may have to ask about that one.)</p><p></p><p></p><p>However, that's strictly metagame. I may not ask if I happen to know his defense (since I'll remember what it is if I've been hitting him for several rounds), or I may know close enough that a +4 would in fact save him but I don't need to ask. I won't tell him explicitly whether a Shield will save him from this attack or not. That's the risk of using that power.</p></blockquote><p></p>
[QUOTE="Keenath, post: 4545107, member: 59792"] The DM is never required to reveal what he rolled to the players. The default assumption is that all DM rolls are hidden. Obviously the players will know if you say, "Does a 22 vs Will hit you?", but that's your choice whether you say that or check their numbers silently. That said, the players always know which defense was targeted, if not the exact number of the attack. In my group, I tend to throw out the monster's total value. I usually just ask, "Does 22 vs AC hit?" if there's any doubt; in most cases I have a good idea of the character's defenses and can eyeball it even if I don't know the specific numbers. (That is to say -- when the monster rolls a 3 and has a total of 12, I know that's a miss; and if he rolls well and gets a total of 28, I know that's a hit. If it's a 23, yeah, I may have to ask about that one.) However, that's strictly metagame. I may not ask if I happen to know his defense (since I'll remember what it is if I've been hitting him for several rounds), or I may know close enough that a +4 would in fact save him but I don't need to ask. I won't tell him explicitly whether a Shield will save him from this attack or not. That's the risk of using that power. [/QUOTE]
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