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<blockquote data-quote="mhacdebhandia" data-source="post: 2454970" data-attributes="member: 18832"><p>I said it before and here I am, saying it again.</p><p></p><p>Whether it's a question of comfort with speaking in-character, skill at doing so, desire to support fellow players' suspension of disbelief, or any other motivation is, frankly, irrelevant. I assert that there is a significant minority of players for whom <strong>nothing</strong> can be gained by attempting to play in an internally immersive actor-stance fashion - and, even more significantly, there are many games involving players which would not benefit one little bit from those players' trying to play in that mode, for one reason or another.</p><p></p><p>It has nothing to do with experience, comfort, skill, or willingness. There are just some people who would neither get anything nor give anything to their group by trying to "really get into character".</p><p></p><p>I'm not saying I'm one of those people, because it ain't so. I'm a fair enough actor <em>qua</em> acting, and I've used mannerisms, speech patterns, and accents in the past to flesh out a character. I certainly have no hesitation speaking in character. Yet I choose not to play in the actor stance most of the time, and I certainly never internally immerse myself in the character's thought processes and feelings. My reasons for not doing so are not because I don't get anything out of it - though it's actually true that I would get nothing out of internal immersion, for damn sure - but because I both have more fun <strong>and</strong> better contribute to the group experience when I play in a different mode entirely.</p></blockquote><p></p>
[QUOTE="mhacdebhandia, post: 2454970, member: 18832"] I said it before and here I am, saying it again. Whether it's a question of comfort with speaking in-character, skill at doing so, desire to support fellow players' suspension of disbelief, or any other motivation is, frankly, irrelevant. I assert that there is a significant minority of players for whom [b]nothing[/b] can be gained by attempting to play in an internally immersive actor-stance fashion - and, even more significantly, there are many games involving players which would not benefit one little bit from those players' trying to play in that mode, for one reason or another. It has nothing to do with experience, comfort, skill, or willingness. There are just some people who would neither get anything nor give anything to their group by trying to "really get into character". I'm not saying I'm one of those people, because it ain't so. I'm a fair enough actor [i]qua[/i] acting, and I've used mannerisms, speech patterns, and accents in the past to flesh out a character. I certainly have no hesitation speaking in character. Yet I choose not to play in the actor stance most of the time, and I certainly never internally immerse myself in the character's thought processes and feelings. My reasons for not doing so are not because I don't get anything out of it - though it's actually true that I would get nothing out of internal immersion, for damn sure - but because I both have more fun [b]and[/b] better contribute to the group experience when I play in a different mode entirely. [/QUOTE]
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