Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Immersion, Threat or Menace?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pielorinho" data-source="post: 2442621" data-attributes="member: 259"><p>I have several different playstyles; one continuum might be between light roleplaying and heavy roleplaying.</p><p></p><p>For light roleplaying, I don't have much character notes ahead of time; I might have only a paragraph of background information, or even less. I've got a couple mannerisms, and I'm ready to go. If I'm DMing, I don't know the major NPCs' backstories, their motivations, their family lives, their fears, and so forth: I just know what their voice sounds like.</p><p></p><p>For heavy roleplaying, I have several pages of notes on PC background: their history, their familial ties, their hopes and dreams and fears, the history of important pieces of equipment, perhaps a letter they've written home, a description of their culture, and so on. NPCs have similar details: I know for whom they're working and for whom they'd like to be working, anything weird going on at home, the religion they follow and why, and so forth.</p><p></p><p>I bring this up because of something unexpected: I find that when I do light roleplaying, I am a BETTER roleplayer. When I am DMing and I'm thinking about all the motives for the NPCs, I'm devoting a lot of thought to keeping their actions true-to-form and internally consistent, and often end up with a fairly mechanical NPC. If I'm making up the NPC as I go along, I'm giving them weird verbal tics, coughs, facial expressions, palsied hands, and postures. My PCs that are played off the top of my head are free to be silly, and that means I'm willing to take more risks with how I play them, instead of trying to extemporize based on a set of hard-and-fast character traits that I established beforehand.</p><p></p><p>At first blush, you might characterize my light roleplaying style as nonimmersive, and my heavy roleplay style as immersive. These days I'm leaning more toward the apparently nonimmersive playstyle because I find it more immersive.</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 2442621, member: 259"] I have several different playstyles; one continuum might be between light roleplaying and heavy roleplaying. For light roleplaying, I don't have much character notes ahead of time; I might have only a paragraph of background information, or even less. I've got a couple mannerisms, and I'm ready to go. If I'm DMing, I don't know the major NPCs' backstories, their motivations, their family lives, their fears, and so forth: I just know what their voice sounds like. For heavy roleplaying, I have several pages of notes on PC background: their history, their familial ties, their hopes and dreams and fears, the history of important pieces of equipment, perhaps a letter they've written home, a description of their culture, and so on. NPCs have similar details: I know for whom they're working and for whom they'd like to be working, anything weird going on at home, the religion they follow and why, and so forth. I bring this up because of something unexpected: I find that when I do light roleplaying, I am a BETTER roleplayer. When I am DMing and I'm thinking about all the motives for the NPCs, I'm devoting a lot of thought to keeping their actions true-to-form and internally consistent, and often end up with a fairly mechanical NPC. If I'm making up the NPC as I go along, I'm giving them weird verbal tics, coughs, facial expressions, palsied hands, and postures. My PCs that are played off the top of my head are free to be silly, and that means I'm willing to take more risks with how I play them, instead of trying to extemporize based on a set of hard-and-fast character traits that I established beforehand. At first blush, you might characterize my light roleplaying style as nonimmersive, and my heavy roleplay style as immersive. These days I'm leaning more toward the apparently nonimmersive playstyle because I find it more immersive. Daniel [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Immersion, Threat or Menace?
Top