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General Tabletop Discussion
*TTRPGs General
Immersion, Threat or Menace?
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<blockquote data-quote="MoogleEmpMog" data-source="post: 2443524" data-attributes="member: 22882"><p>I basically play at whatever "immersion level" the rest of the group I'm with seems to prefer.</p><p></p><p>Probably the best 'RPG-like' experience I ever had was what, for lack of a better word, I'd call 'partly-improv fan-theater.' We got together around the PS1 console RPG Xenogears, played the game (all for the second time at least) and extrapolated events of soap-operatic proportions from it. This lasted for only a couple of months, but we did it every night, so it was probably the equivalent of about two or three years in a pen-and-paper RPG campaign.</p><p></p><p>However, in that 'campaign,' such as it was, each 'player' portrayed multiple characters and also guided the plot. I'd say we were quite immersed in our characters, but I'm not sure how much it counts toward what Mythusmage was saying since we also had to be detached (to play a scene where, say, I had both Fei and Krelian and the two were at cross purposes, I couldn't "side" with either of them).</p><p></p><p>The second best RPG experience I've had was a hair away from wargaming, an absolute tactical challenge in the d20 system, pitting optimized characters and tactics against a ruthless GM and CRs 4 to 8 above the party's average level.</p><p></p><p>I'd say about half the players (usually the ones who didn't bother to min/max and were happy to play cannon fodder if they got to go out in a blaze of glory, or at least gory) had zero emotional investment in their characters. The rest of us were immersed to one extent or another and very invested in our characters, but still thought of them as 'playing pieces,' so to speak.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 2443524, member: 22882"] I basically play at whatever "immersion level" the rest of the group I'm with seems to prefer. Probably the best 'RPG-like' experience I ever had was what, for lack of a better word, I'd call 'partly-improv fan-theater.' We got together around the PS1 console RPG Xenogears, played the game (all for the second time at least) and extrapolated events of soap-operatic proportions from it. This lasted for only a couple of months, but we did it every night, so it was probably the equivalent of about two or three years in a pen-and-paper RPG campaign. However, in that 'campaign,' such as it was, each 'player' portrayed multiple characters and also guided the plot. I'd say we were quite immersed in our characters, but I'm not sure how much it counts toward what Mythusmage was saying since we also had to be detached (to play a scene where, say, I had both Fei and Krelian and the two were at cross purposes, I couldn't "side" with either of them). The second best RPG experience I've had was a hair away from wargaming, an absolute tactical challenge in the d20 system, pitting optimized characters and tactics against a ruthless GM and CRs 4 to 8 above the party's average level. I'd say about half the players (usually the ones who didn't bother to min/max and were happy to play cannon fodder if they got to go out in a blaze of glory, or at least gory) had zero emotional investment in their characters. The rest of us were immersed to one extent or another and very invested in our characters, but still thought of them as 'playing pieces,' so to speak. [/QUOTE]
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