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Immoral player characters in RPGs
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<blockquote data-quote="pemerton" data-source="post: 8222823" data-attributes="member: 42582"><p>The player knew that he was having his PC throw a high explosive grenade, yes. He even took steps - like establishing the distribution of people in the pinnace, and making sure that his PC got a chance to go to the front of the pinnace to state his case - that facilitated the use of a grenade.</p><p></p><p>As I think I posted, I was expecting cutlass action rather than grenade action. Throwing a grenade into a crowd of people in a civilian vessel when they're trying you for having broken into their vessel seems particularly ruthless to me!</p><p></p><p>The grenade itself didn't kill anyone (low-ish roll on the main target damage, and the system dictates 3D damage to secondary targets which will only rarely be fatal in Classic Traveller). But the hull breach in the context of an ice world created a high risk of death from exposure, and then blowing up the pinnace (using mining explosives) was a deliberate decision to kill everyone so as to eliminate the traces of the initial grenade use.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8222823, member: 42582"] The player knew that he was having his PC throw a high explosive grenade, yes. He even took steps - like establishing the distribution of people in the pinnace, and making sure that his PC got a chance to go to the front of the pinnace to state his case - that facilitated the use of a grenade. As I think I posted, I was expecting cutlass action rather than grenade action. Throwing a grenade into a crowd of people in a civilian vessel when they're trying you for having broken into their vessel seems particularly ruthless to me! The grenade itself didn't kill anyone (low-ish roll on the main target damage, and the system dictates 3D damage to secondary targets which will only rarely be fatal in Classic Traveller). But the hull breach in the context of an ice world created a high risk of death from exposure, and then blowing up the pinnace (using mining explosives) was a deliberate decision to kill everyone so as to eliminate the traces of the initial grenade use. [/QUOTE]
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